Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Virtues Overhaul
4 Comments
Galgus  [author] 29 May @ 1:59pm 
I don't have the original project file, and it's been so long that my memory of exactly how to get it to work has slipped. I can try to fix this with an updated version after reacquainting myself with the code.

In the meantime I found the problem: it was a simple XML mistake and I can at least tell you how to fix it for your own file.

If you go into:

C:\Users\USER\Documents\My Games\Sid Meier's Civilization Beyond Earth\MODS\Virtues Overhaul (v 1)\VO Virtues

Open the VO Virtues file with Notepad++

Inside it, find this code on line 1110, or just search it:

<Policies>
<Update>
<Where Type="POLICY_KNOWLEDGE_6" />
<Set PolicyCostModifier="20" />
</Update>
</Policies>

All you need to do is change the "20" to a "-20".

So it should look like:

<Policies>
<Update>
<Where Type="POLICY_KNOWLEDGE_6" />
<Set PolicyCostModifier="-20" />
</Update>
</Policies>

Save that file, and it is done.
Soul4hdwn 29 May @ 12:19am 
Cohesive Values now grants a 20% Discount on future policies.
currently actually increasing cost of culture unless there's an original bug between that and the wonder that reduces culture cost of virtues based on population of city that has the wonder... guo pu yaolan
Galgus  [author] 8 Dec, 2020 @ 12:41pm 
Rising Tide. I don't know if it works in Vanilla, haven't tested it there.
Ciaphas Cain 8 Dec, 2020 @ 11:47am 
RT or vanilla?