RimWorld

RimWorld

Fermented neutroamine insects
10 kommenttia
redredgreengreen 2.1. klo 13.09 
Purely for balance reasons, could you add an optional mod setting so that this production also produces a toxic waste-pack on each production cycle? There has gotta be SOME reason only dedicated facilities usually produce this stuff, and it having massive amounts of toxic byproducts would def do that.
FallinDred 26.10.2022 klo 21.03 
kinda wish this was medieval tech instead of industrial.
brucethemoose 8.10.2022 klo 15.49 
This should just work in 1.4, being xml only, but it could use a manifest update
deinococcus⭕⃤radiodurans 5.6.2022 klo 5.34 
smart idea
[ Rizno . 雨 ] 27.8.2020 klo 5.36 
Nice, thank you! :winter2019happyyul:
xXKangelXx  [tekijä] 27.8.2020 klo 3.54 
[ Rizno . 雨 ] Now available for 1.1
[ Rizno . 雨 ] 26.8.2020 klo 6.46 
Is it possible to have a 1.1 version? I forgot most of my mods won't work on 1.2 yet so I can't update haha. If not thanks anyway, I'll make use of it whenever I do finally update to 1.2. :singingsheslime:
[ Rizno . 雨 ] 26.8.2020 klo 6.37 
Good idea, thanks :startledmetalslime:
Dax 26.8.2020 klo 5.05 
This is a good recipe. It makes some sense (insects can secrete own acids, which can play into hygienic role), its balanced, and gives more use to the items that are required. Insect meat in vanilla is near useless and beer is overshadowed by smokeleaf/psychite due to its long production process. Now I have a reason to chop insects and ferment beer with this mod.
Kazeel_Amataka 25.8.2020 klo 18.14 
I always appreciate mods that make use of the useless.