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As for Ming, they're supposed to get rolled by the Manchu, who is either formed by or released by Oirat (can't recall). Ming has to be taken over by a steppe tribe in order for Qing to form.
Manchu, like Mughals and Persia, has a slightly reduced tech penalty compared to their neighbours.
If anything else, maybe not making the chinese tech group malus that bad as it currently is (-60% tech malus).
Thanks
In 1637 & 1640, whoever owns Semigallia will receive an event to form the Courland Tobago and Gambia colonies.
So I would like to say that the Kingdom of Poland, or rather the Polish–Lithuanian Commonwealth had colonies in Africa, more precisely in Gambia founded by Jacob Kettler, a Courland merchant. Later, others were established. More on this topic can be found on Wikipedia in this link https://en.wikipedia.org/wiki/Colonization_attempts_by_Poland
So it would be nice if this mod gave the Polish crown some chance
1-Is the mod compatible with 1356 Reborn?
2-Will Prusia also get colonies in the Pacific and Africa?
Thank you in advance for your answers and for creating this mod, which from the description seems to be a real gem.
Historically Scotland formed GB through a PU with England.
I exclusively playtest the mod on Very Hard, so I'd imagine it's not nearly as challenging on Normal difficulty where the AI doesn't receive any bonuses.
Surrender of Maine not occurring is a vanilla mechanic, not something I've changed. If England is at peace and not in a disaster, they have a 25% chance to surrender it, otherwise they'll try to war with France. If France is already at war or in a disaster they'll give it up to England.
Unfortunately some of the modfiles cause entries in error log. Could you check that asap, if these harm anything of the prospected gameplay goals in a significant way?
Actually i don't want to play the game anymore without your modded impacts, because it fixes a lot of the vanilla immersion-killers :)
Workshop folder will be 2203027432 or something. Just add the nation you want into the OR clause.
@Jacktomato, yes it seems to be broken :(
@Basil11 sounds like a bug
@Kelthuzad, Mughals get an institution and a dump of mana when they spawn. They shouldn't get anything else though. Generally if a nation is wealthy enough they can manage to ignore the tech cost entirely.
I have found that this MOD is heavily in favor of Spain and Portugal however England has not done too bad out of it it`s worth playing but not very historical
Also tweaked New Spain colonisation to block colonists until 1650, though I don't expect that to fully resolve the issue.
Occassional tierra austral aside,mod works perfectly though,no other mod ive ever tried simulates the portuguese outposts to that extent (or mostly historical colonization for that matter)
Amazing work though. Hope you can continue this !