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due to limitations of se itself the water is basically just another layer of the atmosphere which results in you beeing able to pressurize stuff unter water but still having the slowdowneffect of the water present to my experience.
Deleted this folder D:\ProgramData\SpaceEngineersDedicated\myworld\content\244850
you can still reach the ressources, though you might need to build a submarine for it.
you can collect it via a collector to get ice.
it possible to build a whole underwater city, though due to se limitations you will always have the waters slowdown effect even in fully pressurized enviroments while they are under water.
I ask, cause it covered some ores and other recurces.
So it is more useful?
well we are all making an f1 error from time to time :)
Thank you for your quick reply mate!
Turns out I'm just an idiot.
I just testet again and yeah, you can't have buoyancy if you are on land....
Completely my bad XD but still thank you
did you put a vent into the enclosed compartments?
its needed for background detection stuff.
also depending on what you use to build the grid you can end up with needing a quite large amount of empty space in enclosed compartments to create enough buoyoncy.
But I got a problem: no matter what I do I seem to not be able create any buoyancy? I got airthight rooms and all, and even if I only use vanilla blocks the buoyancy ratio will stay at 0,0%
by building enough enclosed compartments with a vent in it (vent is needed for proper detection to my understanding) that are paced around depending on where the buyoancy of your grid is needed in relation to its weighty stuff.
if you want to know how to get water on a planet just take a look at the moddescription.
Additionally, once water is placed on the moon, wradius effects the planet, not the moon.
sounds a lot as if you have no compartmentalisation of your ballast tanks while having just a few big ones or not enough to be able to compensate for the damaged ones.
a bp of the grid you have probs with might help shed a bit more light on what is happening there.