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- key: technode_power5
unlocks:
- application: techapp_advanced_colony_ship
- application: techapp_sublight_advanced_colony_ship
- application: techapp_military_upgrade
Also for ppower 12, i would retain branches and move your sublight colony ship into the 2nd branch:
- key: technode_power12
branches:
- unlocks:
- application: techapp_chromodynamic_bomb
- unlocks:
- application: techapp_sublight_hyper_advanced_colony_ship
- application: techapp_hyper_advanced_colony_ship
After looking through your yaml file i realized that you have added the full object, esentially overwriting the whole noed in the techtree.
Hower the game processe yaml files by replacing every key within a node, which means you only need to add the attributes you want changes