Open Hexagon

Open Hexagon

visualconfusion - 2.1.4 Steam Workshop Release
3 Comments
soldierx32  [author] 21 Aug, 2020 @ 4:53pm 
fixed the fps and added another level that I was messing around with and kinda forgot about a week ago lol
soldierx32  [author] 21 Aug, 2020 @ 4:06pm 
oh damn I think I know what you're talking about like with the spiral walls, hadn't really played that level in a while and my fps now drops to like 10-15 with the spiral patterns. I don't know if I hadn't noticed it before, because I hado recently downgrade to an old graphics card from my better one (it overheated lol) and on the better one I was just getting my capped fps. thanks for letting me know about this though
SheppardKiller 21 Aug, 2020 @ 2:44pm 
There's a major issue with Stutter Stress level.

800 3D depth (game caps it at 100) is way too heavy on the framerate, even on my gaming PC I had to go down to the lowest near 16:9 resolution setting the game could offer to even barely play at 120 FPS. Also, recording this level on OBS and playing it back in the recording also made it even worse and it chewed my CPU and OBS recording FPS on top of it.

The mirror spirals also made this worse cause of the thickness of the walls reducing framerate even more down to less than 30 FPS in game and making the level even more heavier on OBS.

A good suggestion to change it is make the 3D depth be set down to 20 and increase the spacing spacing 5x as much as it is now. This way it still has the same look but with less 3D layers and it'll improve the framerate significantly. In return, recording this level will also actually be better and watchable to this extent.