RimWorld

RimWorld

Tribal Fungi Biome
27 Comments
yokoharajo 30 Jul @ 9:26am 
Hello!
I've read that all of the BiomesKit elements are included in Biomes! Core, but does that mean the premise of this mod won't change?
Squaul 22 Oct, 2024 @ 11:51am 
Remind me of the "All tomorrow" sci fi book in a couples of ways :
Druidefuzi  [author] 16 Jun, 2024 @ 10:09am 
@turtleshroom
It works with either, ignore the warning if you use only lite ( its because of the dependency in the about.xml, it will work without core i made every core horror animal mayrequire tribal fungi core, so the lite mod alone will work)

Good to know that it still works with biomeskit
TurtleShroom 16 Jun, 2024 @ 10:04am 
@Crackajack

The Biomes Kit Mod is not incompatbile with the Regrowth Mod. I use it in my own Mod for a Biome that I inherited in a Mod I now run. I strongly recommend against removing it. It is so useful.
TurtleShroom 16 Jun, 2024 @ 10:04am 
Just to be clear, this Mod DOES work with ONLY the Fungi Lite Mod, right?
Druidefuzi  [author] 16 May, 2024 @ 9:55pm 
The package id is just to show a warning :D What matters is the code. Thank you!
CrackaJack 16 May, 2024 @ 1:31pm 
ok, so no package id change required? well, i´ll find out and tell you
Druidefuzi  [author] 16 May, 2024 @ 9:33am 
I dont know , you would have to test it. I´ve read something about it being now part of regrowth core. If the namespaces and code are the same it will work.

Priority of changing the biome to regrowth is not that high atm but i´ll do it in the next weeks
CrackaJack 16 May, 2024 @ 4:16am 
to clarify, does this work with regrowth core instead of biomeskit?
Vexacuz 15 Apr, 2024 @ 9:40am 
Joy
Druidefuzi  [author] 4 Apr, 2024 @ 4:54pm 
updated for 1.5 unstable , biomeskit also works just fine
Druidefuzi  [author] 30 Mar, 2024 @ 2:06pm 
Update :

A new predatory animal, the Wormqueen, has been introduced. It poses a significant threat, laying numerous eggs that hatch into various species of worms.
Druidefuzi  [author] 30 Mar, 2024 @ 2:54am 
@Latex Santa
Thx dude :D
Latex Santa 30 Mar, 2024 @ 1:12am 
@Druidefuzi
Pretty gross. I love it. I shall settle in one of these biomes with my android-only colony, pave it over with concrete and steel, and build my death-factory.
Druidefuzi  [author] 27 Mar, 2024 @ 12:41pm 
Updated:

Now compatible with Fungi lite

ignore the dependencies for fungi core if you play with fungi lite

All "human animals" are disabled when you play with fungi lite. Only worm and shroom animals will show up.
Druidefuzi  [author] 25 Mar, 2024 @ 5:23pm 
Oh wow just had to set the version in the about file right. Not a single Error.

Updated to 1.4.
玩尬的 29 Nov, 2021 @ 9:38pm 
this is so great!!!!
test 4 Jul, 2021 @ 8:46am 
does it need to be placed above biomeskit?
Druidefuzi  [author] 26 Apr, 2021 @ 4:12pm 
@Odeum
It was / is indeed awesome!
Druidefuzi  [author] 26 Apr, 2021 @ 4:12pm 
Because the needed fucked up animals and plants are in the core mod and not included in the lite version.
TurtleShroom 25 Apr, 2021 @ 11:57am 
If I have Fungi Lite, can I use this, or do I need the horrors of Fungi Core?
TurtleShroom 25 Apr, 2021 @ 11:54am 
Why does this need the Tribal Fungi Core?
CosmicOdeum 24 Feb, 2021 @ 5:01am 
I see you're using BiomesKit. I hope you're finding it usefull. :)
Druidefuzi  [author] 10 Aug, 2020 @ 12:21pm 
-updated for 1.2
Druidefuzi  [author] 8 Aug, 2020 @ 1:55pm 
-Animal "Wornine" added as a predator to the biome.
Wornines infect the victim when they deal damage. This infection has a chance to infect random body parts with parasitic worms and disappears after 4 hours. The infested body parts are destroyed a day after they are infected and the worms hatch. They need one year to mature. Thats the way they reproduce.

-Worm berries" also cure the infection of "wornines".
Druidefuzi  [author] 7 Aug, 2020 @ 4:55pm 
--Added "Eyeling, Fingerling , Toeling, Stomachling and Noseling as animals to the Biome.
Bobongmarley 5 Aug, 2020 @ 12:58pm 
Nice, Rimworld on LSD