Stellaris

Stellaris

Better Civilian Ships (2.8+)
12 Comments
dRuPpI 15 May, 2021 @ 10:01pm 
nice
Seelenschwarz  [author] 15 May, 2021 @ 9:04pm 
click on new version link.
dRuPpI 8 May, 2021 @ 5:30pm 
...3.0.1?
Seelenschwarz  [author] 4 Mar, 2021 @ 9:24pm 
Ist just while there is a lithoid colony ship, you should also use it without the pack.
BoogieMan 4 Mar, 2021 @ 9:03am 
Why does this need the Lithoid pack? Could a version be made without it?
Seelenschwarz  [author] 21 Jul, 2020 @ 6:52pm 
Ye, its not compatible, i'm using it with Real Ships and it works, also using mods that adds new components. Best is to load it after all mods that using 00_ship_sizes.txt to overwrite.
DragoonBlade 21 Jul, 2020 @ 6:38pm 
Doesn't seem to be working cause now I can't design any of the civilian ships. So they kinda sit there with 2-3 empty aux slots.
Seelenschwarz  [author] 20 Jul, 2020 @ 7:50pm 
Its a incompaibility, i've added a .rar file in the shipsizes folder just overwrite the file
00_BCS_SHIP_SIZES_CIVILIAN


DragoonBlade 20 Jul, 2020 @ 10:52am 
I am also using "Real Space - Ships in Scaling Hard".
DragoonBlade 20 Jul, 2020 @ 10:50am 
This mod seems to work with everything except the colonizer which means I have a Colony ship that is just as slow in the beginning of the game as it is at the end of the game. I am currently using:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1887282318&searchtext=Real+SPace

and this:

https://gtm.steamproxy.vip/workshop/filedetails/?id=2149612602

mod so I don't know if it is a mod clash issue, but any case, can you make a versioin of this mod that doesn't touch colonizers but still affects everything else?
Seelenschwarz  [author] 19 Jul, 2020 @ 4:06am 
They dont have Auxiliary slots in vanilla, and i personaly like to design my ships, it does not make sense to use, if you dont like it.

Livnthedream 19 Jul, 2020 @ 3:53am 
How is that 'better'? They automatically update to your highest tech when you research it without having to bring them home/pay for the upgrade.