Stellaris

Stellaris

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Better Civilian Ships (2.8+)
   
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376.790 KB
18 Jul, 2020 @ 10:56pm
8 Dec, 2020 @ 6:08pm
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Better Civilian Ships (2.8+)

Description
Just a simple mod to design civilian ships, there are also auxiliary slots and new components for civilian ships.

Colony Ship & Transport: 3x Auxiliary slots
Science Ship & Constructor: 2x Auxiliary slots

Civilian Ship Components:

+ Improved speed algorithm I -> Unlocked by Engineering I
+ Improved speed algorithm II -> Unlocked by Engineering II
+ Improved speed algorithm III -> Unlocked by Engineering III
(Make them Faster)
* They count as a ship-multipier!

Science Ship Components:
+ Improved anomaly detection I -> Unlocked by space science I
+ Improved anomaly detection II -> Unlocked by space science II
+ Improved anomaly detection III -> Unlocked by space science III
(Less failing risk, more anomalies, faster anomalies research)

+ Improved exploration computer I -> Unlocked by automated exploration
+ Improved exploration computer II -> Unlocked by automated exploration + space science II
+ Improved exploration computer III -> Unlocked by automated exploration + space science III
(faster exploration)

+ Archaelogical Support System -> Unlocked by Archeology Lab
(faster archaelogy)


Localisation (using google translator):
English
German
French
Spanish
Russian
Polish
Simple Chinese

Overwrites:
00_ship_sizes (Only civilian ships)
colonizer.txt
constructor.txt
science.txt
transport.txt

.rar files:

AUTO_UPGRADE_NO_DESIGNABLE_OVERWRITE
+ Enable auto-update and design-deactivation (Aux slots only will be added)

SCIENCESHIP_CONSTRUCTOR_ONLY_OVERWRITE
+ Constructor and science ships only

.rar Files are in common/ship_sizes

New Version:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2458498775
12 Comments
dRuPpI 15 May, 2021 @ 10:01pm 
nice
Seelenschwarz  [author] 15 May, 2021 @ 9:04pm 
click on new version link.
dRuPpI 8 May, 2021 @ 5:30pm 
...3.0.1?
Seelenschwarz  [author] 4 Mar, 2021 @ 9:24pm 
Ist just while there is a lithoid colony ship, you should also use it without the pack.
BoogieMan 4 Mar, 2021 @ 9:03am 
Why does this need the Lithoid pack? Could a version be made without it?
Seelenschwarz  [author] 21 Jul, 2020 @ 6:52pm 
Ye, its not compatible, i'm using it with Real Ships and it works, also using mods that adds new components. Best is to load it after all mods that using 00_ship_sizes.txt to overwrite.
DragoonBlade 21 Jul, 2020 @ 6:38pm 
Doesn't seem to be working cause now I can't design any of the civilian ships. So they kinda sit there with 2-3 empty aux slots.
Seelenschwarz  [author] 20 Jul, 2020 @ 7:50pm 
Its a incompaibility, i've added a .rar file in the shipsizes folder just overwrite the file
00_BCS_SHIP_SIZES_CIVILIAN


DragoonBlade 20 Jul, 2020 @ 10:52am 
I am also using "Real Space - Ships in Scaling Hard".
DragoonBlade 20 Jul, 2020 @ 10:50am 
This mod seems to work with everything except the colonizer which means I have a Colony ship that is just as slow in the beginning of the game as it is at the end of the game. I am currently using:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1887282318&searchtext=Real+SPace

and this:

https://gtm.steamproxy.vip/workshop/filedetails/?id=2149612602

mod so I don't know if it is a mod clash issue, but any case, can you make a versioin of this mod that doesn't touch colonizers but still affects everything else?