Europa Universalis IV

Europa Universalis IV

Europa Expanded
3,149 Comments
ThotQuake 12 Oct @ 9:15pm 
Bengal Mission tree when? :P
DIGI7-A 6 Oct @ 7:38am 
I'm working on a mod that changes the stats and costs of buildings among other things, is there a way I can get the macrobuilder you've made to update with the new building stats? the costs seem to get calculated correctly but the building stats stated on the macrobuilder are seemingly fixed to the vanilla stats. Thanks for any help you can provide, I've had a look through your mod structure but I just can't figure out what I need to reload to get it to read correctly.
BerSerKx57 29 Sep @ 12:53am 
Hum all my tree are broken playbale but in a total mess. I think this need a little update. Thanks for the mod and the job.
BLACK SABBATH 27 Sep @ 10:04pm 
how do i fix the broken mission trees? every nation i play has their mission tree broken. It gives me mission for india as an example. thanks.
Defence of the patience 2 24 Sep @ 2:41pm 
dude your mod needs an update. i installed it on Skyrim Special Edition and it completely breaks the game! I launch Skyrim but the game starts in Aramaic and all I hear is an undulating whistle that makes my nose bleed. You need to fix this! I will subscribe once you update...
Oorestis 24 Sep @ 11:33am 
dude your mod is not ok, it needs an update cause now if used with the idea variation mod it completely breaks the UI and crashes every time you open the building menu. I had been using both of these mods for years but I never had this issue before. Since your mod is supposed to just tamper with the UI to view/switch between Paradox and Expanded missions and nothing else, fix it so it doesn't conflict with the Idea variation mod which does major overhauling with the UI. As of now I can't play your mod. I'll subscribe once you update.
Doblood 15 Sep @ 12:17pm 
yo, mongolia tree is broken. It seems like both pdx and expanded tree mixed up in the same tree.
The2ndCaesar 12 Sep @ 3:05pm 
so, i figured out the issue! it has to do with the Area.txt file in realistic europa
The2ndCaesar 11 Sep @ 3:26pm 
@stiopa866 Hey, so im running a mod that changes the map of europa, and it completely breaks the austrian mission tree, its called realistic Europa. doing some work of my own, ive tied the issue to the map file. Any idea what could be causing the issue?
Der Kaiser 10 Sep @ 5:18am 
Why portu dont have mission tree?
Scullex 10 Sep @ 12:33am 
so real, so true. :sleepyjill:
Stiopa866  [author] 9 Sep @ 4:11pm 
ye
King 9 Sep @ 2:18am 
is this updated?
Misterwheatley 6 Sep @ 4:02pm 
mission tree machine broke
SaltyPickles 3 Sep @ 4:15am 
@el eel While playing as castille you cant declare war on them noramlly, you have to use decision that bypasses their tributary
Sally 2 Sep @ 9:39am 
Everything is broken. Castille doesn't get "infantes of aragon" and can't complete the mission, thus being locked out of half the mission tree from paradox. Majapahit doesnt get "Fall of majapahit" but instead "Decline of majapahit" and thus, can't complete paradox mission, which requires "Fall of majapahit"
el eel 1 Sep @ 3:43pm 
can't kill granada as castile, can't get rid of them as a tributary. how are you suppose to annex their land and complete the missions?:balatro_egg:
Defence of the patience 2 29 Aug @ 7:18pm 
@Bajang if this works you are a god. I reported this like 3 times lol
Tigas 29 Aug @ 5:42pm 
The "educate the heir" system is broken, and you can't build roads or aqueducts
Bajang 29 Aug @ 8:17am 
The English Civil war doesn't fire because the can_stop property is lacking the exclusions for the new government reforms.

adding NOT = { has_reform = plantagenet_monarchy }
NOT = { has_reform = tudor_monarchy }
NOT = { has_reform = UKS_angevin_monarchy_reform }
resolves the issue and the disaster fires as intended.
Stiopa866  [author] 27 Aug @ 2:49pm 
No. Modern day version. @jamie make sure you are running no other mods.
jamie96969 27 Aug @ 2:01pm 
does this require a previous game version to play because it keeps crashing whenever i open the building menu
rifandi12345 27 Aug @ 4:25am 
is Typus Orbis Terrarum compatible with this mod?
Stiopa866  [author] 26 Aug @ 8:18am 
we dont have a road button
kosm1981 26 Aug @ 3:19am 
THE ROAD BUTTON IS BUGGED.
mnlg 25 Aug @ 2:16am 
Is there a wiki with all the formables, and the conditions to form them?
ilikegoodfood 23 Aug @ 11:43am 
I just tried launching a game in Japan. The left side of the tree isn't working, with no icons, conditions, or rewards.
assblaster69 22 Aug @ 10:20pm 
I wish you fixed the starting rules. Nations always choose EE trees even when they are a lot older and worse, no matter if i change the rules to only PDX trees or not.
Tigas 21 Aug @ 2:07pm 
THE ROAD BUTTON IS BUGGED. It doesn't allow me to build any roads
Obi Wan 21 Aug @ 3:42am 
Is it possible to create a United Crowns tag, having England/Great Britain in the personal union, and playing as the Netherlands?
Chocolate Pie Kitten 19 Aug @ 12:46pm 
Archie this mod is better when installed in a new game
archiebug08 16 Aug @ 4:36pm 
will ths break my game iff i put it in a save file that didnt already have it before
EvilPaladin 14 Aug @ 6:15pm 
Guys, do I have a mission tree that just disappears from every state?
Pirate King Demo 14 Aug @ 12:29am 
Does Europa Expanded have a focus tree for the Roman Empire? I apologize if this question has been asked already.
Reinhard 10 Aug @ 7:04am 
Please fix Portugal sending offers for Macau. My Daehan playthrough is tedious having to deny it every 2 weeks.
smirkyshadow 8 Aug @ 9:05pm 
Question about the Italy mission tree? If you go the route where you claim to be the successors of rome, you can reform rome like in vanilla even though Italy is an endgame tag?

Its a stupid question, but Im having some issues with it in my mod pack and Im not sure if this mod is causing it, I just don't have the restore the roman empire decision after forming italy :(
Stiopa866  [author] 8 Aug @ 3:38am 
no
FreeSpace 7 Aug @ 11:28am 
is the mod dead?
ToxicQc5757 6 Aug @ 11:32am 
i swear the mughal empire disaster its just a game killing non stop rebels every 2 months how i am even suppose to clear them all? no balance
Nammo ¯\_(ツ)_/¯ 3 Aug @ 3:42pm 
Please add some kind of a buffer for Portugal sending offers for Macau. I'm getting an event like every 2 weeks of them trying to buy it.
ReKKe 30 Jul @ 3:54am 
There is conflict with trade goods expanded can you try to fix that?
constantinople 25 Jul @ 8:53am 
I really appreciate peoples hard work on this and dont wanna shit on it by any means - but just as a heads up the Sicily MT needs to be rewritten, it is near illegible in many places.
Javierackon 25 Jul @ 3:23am 
Playing as Austria, whenever I choose an option in one of the branching missions ("Venetian Navy/Modern Navy" and "Centralize state/Focus on minorities") it takes me to the Generic mission tree instead of the respective branch. Has this happened to anyone else?
Scuttery Buttery 25 Jul @ 2:20am 
Hey there, having some issues forming Angevin as England in this mod. I surrender Maine, come back and wreck France and PU them but I'm not being given the Act of Union decision/parliament issue at all even though France is below 40 provinces. Do I have to not surrender Maine and beat them in the 100 years war in order to form Angevin later? Kind of confused but cheers for any help!
Weller 24 Jul @ 1:32pm 
The Persian tag has become a universal task tree
xuye 16 Jul @ 10:56pm 
After using this mod, every time I recruit mercenaries, there is a -10% professionalism. I only enabled this mod and some other cosmetic mods. Is this a bug unique to me?
Stiopa866  [author] 16 Jul @ 8:26am 
@Badclams please report this issue on discord with a savefile (ideally as close to desync as possible) and oos logs
Badclams 16 Jul @ 6:46am 
Getting constant desyncs using this as the only mod in multiplayer
Nagazora 15 Jul @ 8:49am 
In Hungary's tree, it would be good to see what different rewards completing the missions one way or another gives
olszewskijan30 15 Jul @ 4:57am 
Does the error, where every country has part of some country's mission tree occurs only for me?