RimWorld

RimWorld

Genetic Rim Mechanoid Gene Fix
6 Comments
Stygian Emperor 14 Jan, 2023 @ 1:34pm 
yes, that's the point of modding - i think Tyrant is just saying the title shouldn't use the word "fix" since the original behavior wasn't unintended. but on the other hand, some intentions can be wrong in the first place
NRFBToyStore 3 Jan, 2021 @ 2:49pm 
@Tyrant Isn't the ENTIRE point, of a "mod" to make things valid that were originally NOT!?!?
Tyrant 29 Dec, 2020 @ 2:43pm 
I like this change, but is this really a 'fix', though? I think it was intended for mechanoids not to be valid.
ChrisPikula 13 Jul, 2020 @ 2:40pm 
Cool, good to know!
:-)
Syzal  [author] 13 Jul, 2020 @ 1:40pm 
@Chrispy It changes the ingredient filter to all mechanoid corpses. So if the unit is tagged as a mechanoid then it is a valid ingredient. Since this is a patch, you can add and remove from a save. If you think something from a mod should be added to the recipe, I can update this patch to include it.
ChrisPikula 13 Jul, 2020 @ 12:43pm 
Will this work with the mechanoids from the following mods?
More Mechanoids
Advanced Mechanoid Warfare
Mechanoids Extraordinaire
HALO: Rimworld Heretic Mechanoids