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Genetic Rim Mechanoid Gene Fix
   
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Mod, 1.1, 1.2
File Size
Posted
Updated
824.763 KB
12 Jul, 2020 @ 1:17pm
31 Jul, 2020 @ 10:36am
5 Change Notes ( view )

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Genetic Rim Mechanoid Gene Fix

Description
Features
My first mod! This is a simple patch to allow the genetic rim gene extraction table mechanoid gene extraction recipe to accept all mechanoids, modded and vanilla, including the slurrypede from alpha animals if it's loaded (Which was originally a valid ingredient).


Load Order
Load after Alpha Animals and Genetic Rim.

Changelog
V 1.0 - 7/12/2020 - Release
V 1.0.1 - 7/31/2020 - Updated to support game version 1.2
6 Comments
Stygian Emperor 14 Jan, 2023 @ 1:34pm 
yes, that's the point of modding - i think Tyrant is just saying the title shouldn't use the word "fix" since the original behavior wasn't unintended. but on the other hand, some intentions can be wrong in the first place
NRFBToyStore 3 Jan, 2021 @ 2:49pm 
@Tyrant Isn't the ENTIRE point, of a "mod" to make things valid that were originally NOT!?!?
Tyrant 29 Dec, 2020 @ 2:43pm 
I like this change, but is this really a 'fix', though? I think it was intended for mechanoids not to be valid.
ChrisPikula 13 Jul, 2020 @ 2:40pm 
Cool, good to know!
:-)
Syzal  [author] 13 Jul, 2020 @ 1:40pm 
@Chrispy It changes the ingredient filter to all mechanoid corpses. So if the unit is tagged as a mechanoid then it is a valid ingredient. Since this is a patch, you can add and remove from a save. If you think something from a mod should be added to the recipe, I can update this patch to include it.
ChrisPikula 13 Jul, 2020 @ 12:43pm 
Will this work with the mechanoids from the following mods?
More Mechanoids
Advanced Mechanoid Warfare
Mechanoids Extraordinaire
HALO: Rimworld Heretic Mechanoids