Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

Gladius+ Unofficial Terrain Scaling
18 Comments
Scarlet Furor 31 May, 2023 @ 2:14pm 
Don't recommend anyone using this, it uses old file for trader camp missing some items and it might be issue with G+ but game runs a lot better without these mods. Just changing unit and building sizes should have no impact on performance.
Demiurge 23 Dec, 2022 @ 2:25pm 
@TOFFster any word on that TMT mod? is it still happening?
CRAYON EATER 13 Jun, 2022 @ 3:30pm 
you got a mem leak on both of your mods for gladius+.
both of them are ooming my box (16gb). it happens for me on huge map around turn 70ish. I wager the same applies to a 32gb box just later along the line.
TOFFster 9 Jul, 2021 @ 4:52am 
Too Many Tweaks :)
The Wriggler 8 Jul, 2021 @ 5:50pm 
@TOFFster Too Many Tyranids?
CreeperDelta 14 Mar, 2021 @ 10:06pm 
Ya I've played tabletop and the gates don't tower over cities, that's absurd. The gigantor gates not only look incongruous they also clip through other objects.
TOFFster 1 Mar, 2021 @ 6:56am 
Our mod team will be publishing a mod called TMT that will fix a lot of these issues. You can find out more about it here: https://discord.gg/e9quZXumYV
dodo973 1 Mar, 2021 @ 6:05am 
@Crizzlybear Gladius+ did that they said in their comments that the gates are supposed to be that way as in the lore they should be even bigger (lore or tabletop)
dodo973 1 Mar, 2021 @ 6:03am 
Would love it as well if you teak the gates
otherwise i really cant play with Gladius+
Hothammer 26 Feb, 2021 @ 10:59pm 
Please fix the towering webway gates. They are actually creeping me out. They're so large my thunderbolts clip their wings on them when they fly over.
CreeperDelta 15 Feb, 2021 @ 6:33pm 
Yeah the webway gates tower over cities they are way to huge. Great mod otherwise!
Crizzly 7 Feb, 2021 @ 12:07pm 
Did you update the mod to make the webway gates stupidly huge? Please reverse it it looks terrible
big catman 31 Jan, 2021 @ 4:48pm 
Game crashes with this mods enabled (mod order is as described in the screenshot/description)

Would really like to use it, the trees in the original Gladius+ mod are way too big
Apples  [author] 1 Jan, 2021 @ 8:12pm 
I will check it out this week!
Loyal Viggo 1 Jan, 2021 @ 6:52pm 
Thanks Apples. Not sure if this is a known bug, but playing as the Necrons I built a Gauss Pylon and it was absolutely huge, towering above everything else on the map. It looks like it was 3-4 tiles wide, and about 6-7 high.
Nigilius Angelus 12 Aug, 2020 @ 11:48pm 
thanks for the feedback and i assume it's the volcanic region which is the issue??
Apples  [author] 9 Jul, 2020 @ 8:20am 
Thank you I'm glad you like it! Unfortunately I don't have any control over the red hue. :( But I will look and see if any effects like that are possible! Unfortunately I think it would involve all new meshes for terrain and such, I assume you're talking mostly about the volcanic regions?
Nigilius Angelus 8 Jul, 2020 @ 4:43am 
Hi, nice mod. I dont know if this is within the mod's remit but any chance of toning down the red hue which exists more often than not as it makes visibility a bit problematical? Cheers