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R.E.D. Xtreme re-scales the land animal resources already (except Bison, which weren't included in the base game when Gedemon last updated it) even smaller than this mod does, but I've allowed those changes to control.
Unfortunately, the city buildings and world wonders can't be rescaled by a mod.
I'll keep looking around for anything that might be causing it. For all I know I might be the only person with this issue. It might have to do with me forgetting to disable the mod before unsubscribing once upon a time.
Try going to C:\Users\%username%\Documents\My Games\Sid Meier's Civilization 5\ and delete the "cache" and "ModUserData" folders.
I haven't any other mod that changes the farms in such a way, and I am not sure how to go about fixing that.
"Subscribe" just requests the game to download the mod to your PC. It doesn't do anything unless you check the circle for that mod in the mods menu. If you uncheck it, the mod doesn't do anything. "Unsubscribe" requests the game to erase the mod from your PC.
Also how would I go about making my farms looking the way they usually do? Would they go back to the norm by simply unsubscribing or would I have to change some files?
If gameplay changed, there's no way that this mod could be the culprit. Does the behavior occur with ONLY this mod enabled? (R.E.D. Modpack would be fine too.)
Haris98: No, it won't use a smaller mipmap or anything, so there should be no performance difference.
Don't know if this would be possible, but if a pasture or just plain bonus resource could contain 9 sheep instead of 3, it would make them really great
I'll try this mod nonetheless. Maybe it's just bad impression from the screen above ;) Thanks for putting your time into creation of the mod.