RimWorld

RimWorld

Food Nullifier
92 Comments
UntitledIdiot 11 Oct @ 2:23pm 
@GeodesicDragon nonono i apolagise for the inconvience *I* must've caused with you making a wholeass video
GeodesicDragon  [author] 11 Oct @ 2:22pm 
@UntitledIdiot Glad to hear it worked for you! Thank you for your kind words, and apologises for the inconvenience this has no doubt caused!
UntitledIdiot 11 Oct @ 2:18pm 
@GeodesicDragon you son of a bitch it worked
I cannot describe how grateful i am, i had multiple people locked up behind walls forced to research and other shenanigans and i literally couldnt play rimworld for a few days due to my whole colony basically standing as your mod, you are by far the greatest mod developer i've known
UntitledIdiot 11 Oct @ 2:11pm 
@GeodesicDragon i am honored truly
GeodesicDragon  [author] 11 Oct @ 2:01pm 
@UntitledIdiot I made a video to explain it better: https://www.youtube.com/watch?v=M_gFFbwZapA
UntitledIdiot 11 Oct @ 12:45pm 
@GeodesicDragon and uh...how i do that? i dont really use dev mode that much, i mostly just roll with whatever rimworld throws at me
also incredibly sorry if im a nuissance or whatever
GeodesicDragon  [author] 11 Oct @ 12:40pm 
@UntitledIdiot Thanks. Once again I couldn't see any error messages. The next thing I could suggest you try is using devmode to remove the existing nullifier hediff and then adding it back in again.
UntitledIdiot 11 Oct @ 12:26pm 
@GeodesicDragon https://gist.github.com/HugsLibRecordKeeper/3066f9ffa204537aa15cb0f714d5e8b6 here! if i did anything wrong, which i bet i did, please do tell me how to do it right. i do, infact, have all day.
GeodesicDragon  [author] 11 Oct @ 12:17pm 
@UntitledIdiot I noticed that log file was created at the main menu (no mention of loading a saved game). I need you to start the game, load your save, let it run for a few moments and then create the log file. Apologies for not being clearer on that. This way I can see if any errors pop up, as they'll be in the log file for me to look at.
UntitledIdiot 11 Oct @ 12:09pm 
@GeodesicDragon https://gist.github.com/HugsLibRecordKeeper/392791bf87753629a4c0fae66834bc03 here i think, never used ts so sorgy if i did smth wrong
UntitledIdiot 11 Oct @ 12:05pm 
@GeodesicDragon will do lad. was a bit confused at the tick counter tho, thanks for the clarification
GeodesicDragon  [author] 11 Oct @ 12:01pm 
@UntitledIdiot Only having the one setting in the mod options is intentional. I removed the tick counter in one of the latest updates. However, you are saying that the food bar isn't being filled, which is not an issue I have. I need a HugsLib log to try and get to the bottom of this.
UntitledIdiot 11 Oct @ 11:24am 
@GeodesicDragon okay so i removed every archotech mod and its still there? i dont remember adding any other mods, it still, in the mod settings menu only allows me to toggle whether pawns lose consciousness when its installed.
UntitledIdiot 11 Oct @ 10:03am 
@GeodesicDragon well the issue started after i downloaded a ton of Archotech mods so one might've changed the hunger system, i'll try uninstalling some. Not your fault buddy
GeodesicDragon  [author] 11 Oct @ 6:35am 
@UntitledIdiot The nullifiers work fine for me, so it's either a mod conflict or something else. I'll need a log file to be sure.
UntitledIdiot 10 Oct @ 1:54pm 
@GeodesicDragon dosent seem to work. any other ideas? my entire colony basically stands on food nullifiers, they're quite important.
UntitledIdiot 10 Oct @ 1:21pm 
@GeodesicDragon will do! thanks lad
GeodesicDragon  [author] 10 Oct @ 1:07pm 
@UntitledIdiot Try unsubscribing, waiting for a minute or so and then resubscribing again, just to make sure that Steam downloads the newest version. Other than that, I would need to see if any error messages are being logged.
UntitledIdiot 10 Oct @ 11:20am 
yeah i got some now, but i have an issue where it just dosent work? i went into the mod settings thingy, and it only allowed me to toggle whether it decreases concioussnes, and didint have the tick bar, and it dosent feed my colonists. kind of an issue as i have a researcher locked into a research room and cant really get them food
GeodesicDragon  [author] 2 Oct @ 12:16am 
@UntitledIdiot It can now be purchased from exotic goods traders, as well as imperial traders if you have the Royalty DLC.
UntitledIdiot 1 Oct @ 9:42am 
ay goodie goodie mod, but can it be bought in trades? or is it exclusively crafted?
Rizonan 17 May, 2024 @ 2:08pm 
Hey, this is a nice mod. I was wondering if you could make a 1.5 verision of this mod, but only if you have the time to do so. I don't want to be like others and press you. Take your time, but i would appreciate it if you did update the mod.
Vardath 7 Nov, 2023 @ 9:56pm 
Just found, caps consciousness at 90% instead of cutting 10% off existing.
Vardath 7 Nov, 2023 @ 4:07am 
Nice, thanks.
GeodesicDragon  [author] 6 Nov, 2023 @ 9:45am 
@Vardath Pawns with a nullifier installed will add a (very large) negative amount to a caravans remaining food supply. However, as long as there is still food in the caravan for other pawns, nobody should go hungry.
Vardath 6 Nov, 2023 @ 3:43am 
How does this affect caravans? Had problems with a similar mod.
GeodesicDragon  [author] 5 Nov, 2023 @ 3:51pm 
I've fixed the issue with hunger still going down. Turns out I forgot to update a couple of patches, so the new setting was being overwritten with the old one. :csgoskull:
Akerhamius 30 Oct, 2023 @ 4:31pm 
I'm having the same issue but i don't recall installing any other mod that affects hunger. In any case if the colonist has that implant on them hunger just shouldn't decay, but it does anyway.
GeodesicDragon  [author] 28 Sep, 2023 @ 11:48am 
@SlapAndSpit Pawns with this installed shouldn't get hungry at all, so either there's something wrong somewhere or you are using a ton of mods which add things that affect hunger rate.
SlapAndSpit 27 Sep, 2023 @ 7:18pm 
Got my pawns nutrition up to 100 with the stomach installed but still the pawn gets hungry fast. What should I do, was there a fix or is it a gene causing it?
seabazian 7 Aug, 2023 @ 5:58pm 
The food need is going down, and, yes, I have checked if I have any food mods, or potential conflictions.
دانيال أيفان مولا 11 Apr, 2023 @ 11:38am 
Yeah, im wondering which rn, my nose tells me it might be something before biotech ill let u know if i find
GeodesicDragon  [author] 11 Apr, 2023 @ 9:21am 
@دانيال أيفان مولا You must be using other mods that affect the pawn's hunger rate.
دانيال أيفان مولا 11 Apr, 2023 @ 12:44am 
My pawn still eating, the food need still going down
GeodesicDragon  [author] 9 Apr, 2023 @ 12:07pm 
@دانيال أيفان مولا It should work with Biotech.
دانيال أيفان مولا 9 Apr, 2023 @ 11:22am 
Im guessing this works with biotech when the hunger rate increase as you add more genes, right?just came back to playing rimworld and i remember i used to wait for this mod lol
laza boi 5 Mar, 2023 @ 11:29am 
i think a glitch in the code or something makes it so the food offset only work with royalty
tankuwell 5 Feb, 2023 @ 3:02pm 
I have many mods installed and it must be conflicting with another, I am thinking maybe ones that effect hunger rates from Genes....but just a thought.
ChunkyLoverAdam 3 Jan, 2023 @ 11:46am 
thank you for solving my problem it was a mod conflict i dont know what mod but it started working when i tuned half of them off
GeodesicDragon  [author] 31 Dec, 2022 @ 5:10pm 
@ChunkyLoverAdam Must be a conflict with another mod, as I don't appear to be having that issue.
ChunkyLoverAdam 31 Dec, 2022 @ 3:49pm 
They still need to eat food and the hunger need goes down.
GeodesicDragon  [author] 31 Dec, 2022 @ 7:40am 
@ChunkyLoverAdam I'm going to need more than that if you want me to solve any problem you might be having.
ChunkyLoverAdam 30 Dec, 2022 @ 9:25pm 
does it not work anymore
GeodesicDragon  [author] 25 Oct, 2022 @ 4:46pm 
@Rad I've literally just uploaded it. :VBCOOL:
Rad 25 Oct, 2022 @ 4:08pm 
1.4 update?
Thoramyr 24 Oct, 2022 @ 11:15am 
Hey not sure if this matters but the food nullifier heddiff has a blank stage attached to it.
GeodesicDragon  [author] 18 Oct, 2022 @ 2:24am 
@I r b i s I am aware of this issue and am currently investigating.
دانيال أيفان مولا 17 Oct, 2022 @ 7:18pm 
My pawns still eating and their food need decrease with time as normal, already operated them and put them the stomach "food nullifier"
GeodesicDragon  [author] 8 Oct, 2022 @ 6:00am 
@yebex <li><hungerRateFactor>-2</hungerRateFactor></li> is already in the code, so I don't know why it wasn't working for you.
yebex 7 Oct, 2022 @ 11:43pm 
Need to add </li><hungerRateFactor>-2</hungerRateFactor></li> after consciones capacity (worked for me)