RimWorld

RimWorld

Stuff List
34 Comments
Mariska Hargitaylor Swift  [author] 13 Jun, 2022 @ 2:14pm 
thanks for picking up the slack, i'm glad someone found this useful
Mlie 23 Apr, 2022 @ 1:52pm 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2798767227
Hope it helps anyone!
Mariska Hargitaylor Swift  [author] 16 Jan, 2022 @ 5:19am 
yeah sure feel free to take the source
Calypso Nate 21 Dec, 2021 @ 8:52am 
Is this open source? I would be interested in updating it for current versions.
Alchemyst 11 Nov, 2021 @ 10:43pm 
Crash to desktop with Rimworld 1.3159
Please update!
虛無_鬼王 13 Jul, 2021 @ 8:26am 
Hello, i make a chinese translation.

May I have your permission to forward/upload the translation file of this mod to the workshop?
test 27 Jun, 2021 @ 2:56am 
12
ELLIOTTCABLE on Discord 27 May, 2021 @ 1:47am 
I'd love to switch to this from That Other Mod With A Horrible Scrollbar … but I need support for dynamic stats, like JPT's "Softness" )=
Panacea 30 Oct, 2020 @ 6:02pm 
Anybody try using this in 1.2? Any issues?
pgames-food 9 Oct, 2020 @ 6:22pm 
hi is there a way to see the final value improvement at all?
for example, if i have a bunch of stuff, if would be cool to know which stuff to make a sculpture from, to sell for more silver :)
Theirah 9 Oct, 2020 @ 1:45pm 
Any update for 1.2?
Panacea 10 Jun, 2020 @ 7:50pm 
What does the Beauty % stat mean for textiles?
WaxWorm 26 May, 2020 @ 12:05pm 
@Byter:

It does show quite a lot of info, when you activate the Info-Tab, like in this screenshot:

https://gtm.steamproxy.vip/ugc/773972910607813615/B816E3A25B20D0B3AF3505825C00CF3601D2220B/

But you're right, it's not a handy comparison table. And I don't know, how much info it shows for weapons.

Don't forget though that any list before crafting won't factor in item quality. But you could use WeaponsTab for that after crafting.


@Mariska:

I'd probably use that :D
Byter 26 May, 2020 @ 10:54am 
Already using that. :D Does not give any info about the statistics of the object you're about to craft, but yeah. Kinda off topic for this mod as well, so I appreciate the help but I think I'm fine with just writing stuff down for the moment :P
Mariska Hargitaylor Swift  [author] 26 May, 2020 @ 10:53am 
Might look into forking Mint Menus to allow you to filter by category, then present a table showing stat factors within the category...
WaxWorm 26 May, 2020 @ 10:47am 
@Byter:

In that case take a look at Dubs Mint Menus
Byter 26 May, 2020 @ 10:23am 
@WaxWorm Thank you. These two mods are fantastic. Though, sadly, none of them help directly comparing when clicking the little "i" in the detailed job/blueprint/task view in a workbench. WeaponStats only shows stuff on the map, so it can't help with that, and WikiRim is the same as the normal stats where I'd have to remember or write down statistics to make comparisons. But thanks for showing them to me! :Djoe:
WaxWorm 26 May, 2020 @ 9:51am 
Nice, a few less things to patch for myself! :D
Mariska Hargitaylor Swift  [author] 26 May, 2020 @ 9:36am 
I think Textile Stats has a weapon comparison tool? I don't remember.

Anyway, updated to add melee cooldown back in, the use WaxWorm's icon, and I like the button minimized so I kept it that way, close to where WikiRim displays
WaxWorm 26 May, 2020 @ 9:18am 
@Byter:

You're looking for WeaponStats

It's just weapons that are currently on the map, but I guess that's enough.

Otherwise you could get WikiRim which has basically any information you might want, just not in list form.
Byter 26 May, 2020 @ 9:12am 
Is something like weapon comparisons planned? I have a lot of mods that add various similar guns and I want to be able to compare them all without having to remember their stats from lookup to lookup... :bbtcat:
Mariska Hargitaylor Swift  [author] 26 May, 2020 @ 8:19am 
Yeah, I noticed; It'll be fixed in the next update
WaxWorm 26 May, 2020 @ 8:17am 
And I noticed, that the Flammability stat pushed the MeleeCooldown stat out of the list window. Not sure if that was on purpose. Personally I won't really miss it.
WaxWorm 26 May, 2020 @ 8:14am 
Oh and I also just changed "Hot" to "Heat"

<StuffList.Base.InsulHot>Heat Insulation</StuffList.Base.InsulHot>
in LanguageData.xml

;)
Mariska Hargitaylor Swift  [author] 26 May, 2020 @ 7:55am 
@WaxWorm: Mind sharing your icon?
WaxWorm 26 May, 2020 @ 7:49am 
@Panacea:
sure, it's just a tab with a list.


@Mariska:
Thanks a lot! I made a few tweaks for myself and it now has replaced the other mod ;)

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2109675159

(I put

<minimized>False</minimized>
in StuffList.xml for all the icons to even out

and

<StuffList.Factor.Flammability>Flamma- bility %</StuffList.Factor.Flammability>
in LanguageData.xml for a line break

and I changed the icon to three rolls of undefined materials to make it fit better with the other icons.
Panacea 26 May, 2020 @ 7:19am 
Is this safe to add to a save?
Mariska Hargitaylor Swift  [author] 26 May, 2020 @ 6:03am 
Updated to 1.0.1, added UI icon and flammability stat
Phostration 25 May, 2020 @ 5:26pm 
I agree with WaxWorm. Looking forward to the update :)
WaxWorm 25 May, 2020 @ 11:35am 
It has more stats than yours but most of it is not needed. And it has a horizontal scroll bar, which is atrocious. So if you put in the flammability stat and a nice icon, this will definitely become my replacement for it ;)
Mariska Hargitaylor Swift  [author] 25 May, 2020 @ 10:35am 
WaxWorm: hah! i was looking for something like that and couldn't find it so I made this for myself.
WaxWorm 25 May, 2020 @ 9:22am 
Needs flammability % stat and a UI icon to become better than the Textile Stats mod ;)
Sopel 25 May, 2020 @ 7:55am 
How do display menu categories with icons and not with text?