Conan Exiles

Conan Exiles

Desert Town
464 Comments
Star//Lord 17 Sep @ 6:11am 
Well. I don't know its a mod issue or something with load order or other mods. But when i try put dome on small dome ceiling hole - its replaces hole and just fly without ceiling.
Asghaard  [author] 15 Sep @ 11:00am 
No, I tried but failed... but that was five years ago... so maybe I've made progress since then and should try again ;-)
Bombelos 15 Sep @ 6:36am 
Heya, wonderful mod! Just a quick question - can you somehow open / close the small windows on "desert wooden door 4" or nah?

It seems they somehow work, I can see them opening and closing on their own sometimes.
Asghaard  [author] 6 Sep @ 2:29pm 
I explained it in my July update :
If you see elements with a kind of greenish blotch on them, this means you need to remove the element and replace it with the new version. This applies to curved elements (walls, trims, fences, curved ceiling).
I've modified the attachment system. It's the same as Funcom's (with its faults, but it's compatible), and so, the elements no longer have the original point and the same attachment points, they have to be replaced, and it's with this mossy, ugly, musty texture that I indicate the parts to be changed.
Omegacron 6 Sep @ 1:57pm 
The only issue I've noticed since the August update is that certain brick pieces have light green spots on them now. It almost looks like the mossy bricks, so I can live with it. Oddly enough, I think it's only the curved ones doing it.
Asghaard  [author] 22 Aug @ 4:06pm 
Thank you for your investigation Raider.
Raider 22 Aug @ 1:58pm 
@ Asghaard @ Machaer I just read the comments on the Northern Timber set. In his post from May 19, the author, Shogakusha, describes a problem with the ceiling tiles that sounds suspiciously similar to what happened to us. I hope this helps.
Asghaard  [author] 21 Aug @ 6:03am 
@Machaer please,join my Discord and I'll try to figure out why you encountered this problem.
I'm sorry for your trouble. :steamsad:
Raider 20 Aug @ 7:40pm 
@Machaer I also did the thing with the ceiling slabs on the foundation blocks because I thought that would prevent the NPCs from sinking. Unfortunately, it affected all of my ceiling slabs. I was even able to delete things just by replacing nearby ceiling slabs. I was at least able to salvage most of it by collecting the sacks.
Machaer 20 Aug @ 7:18pm 
@Raider, I haven't seen that "stability stutter" you mentioned. I ended up replacing all the foundation blocks because when I though I was deleting the ceiling tiles I had placed on top to level out the height discrepancies, I was actually deleting the foundation blocks. Oops. I admin replaced some craft stations and they seem to be surviving across sessions ingame.
Raider 20 Aug @ 1:55pm 
@Asghaard @Machaer I tested the last update with an old save game of mine, unfortunately without any changes. Chests and workbenches are still losing their stability. I suspect the last Funcom update is causing the mod to load later. I've also noticed that it stutters more as soon as I'm within render range. This loading stutter is causing the objects to lose their stability; maybe my base is just too big :) It's a shame, but I still like this mod; it's simply the best for the desert. I'll just replace the floors.
Machaer 20 Aug @ 12:46pm 
Asghaard, I love this mod. I need to buy you a coffee or something. I'll look into doing that.

Everyone, please see my Reddit post about the issues I had, URL is below. Similar to the experience others have had here. Several images of my pyramid-turned-town in addition to the carnage that unfortunate game-mod disagreements can inflict.

In my singleplayer solo playthrough, I have not seen the foundation block instead dropping a curved wall. Selection and building seems accurate and proper.

One thing I didn't see mentioned was the outright replacement of one Desert Town ceiling tile for another, from Bricks to Mossy, in my tavern. There's a pic in the Reddit post.

https://www.reddit.com/r/ConanExiles/comments/1mv5dd1/the_price_of_progress_why_did_it_have_to_be_so/
Escape Reality 20 Aug @ 11:24am 
Sounds good. Thank you!
Asghaard  [author] 20 Aug @ 2:53am 
I will make a fix as soon as I can. In the next days.
Escape Reality 19 Aug @ 8:45pm 
First off, thank you for creating the mod. This is a great build set. After the recent update there may be problems with the Desert Curved Foundation (brick), which actually builds a Desert Wall Curved (brick). And the Desert Wall Fountain (brick), which doesn't build anything.
Again, thanks for the mod. It's a great one.
Raider 19 Aug @ 2:31pm 
I tested it: as soon as I'm within render range, all objects placed on the Desert Ceilings (damaged bricks) lose their stability. I even tried sneaking underneath the map in ghost mode, with the same result. As soon as I'm within render range, the event log says that all objects lose their stability.
Raider 19 Aug @ 11:35am 
Um, just a quick question: Is it possible that the Desert Ceiling (damaged bricks) tiles are defective after the last update?
Everything that was on these tiles is gone, and I mean everything: workbenches, chests, etc. When I lay new tiles, other items sometimes disappear across several rooms.
Asghaard  [author] 19 Aug @ 9:20am 
ok thanks to your feedback
Natalie 19 Aug @ 7:57am 
Oh, and the stucco ceiling tiles glitch out when put on top of other desert foundations
Natalie 19 Aug @ 7:55am 
Vertical half-walls seem to be broken after the latest update, and the new wall fountains are missing water textures, but aside from that this update is great!
Rowdy-03 9 Aug @ 10:49pm 
After late july update of this mod I tend to get a CTD about every 15 minutes with this mod installed. After I remove the mod I can usually play for 1-3 hours without issue. Before the late july update of this mod I wasn't having such frequent issues. I have added and removed this mod since late july update. def crashes more often with mod installed.
Rowdy-03 29 Jul @ 9:36pm 
Hi. Where can I find/download the version from "Update: Apr 22 @ 1:20pm" A couple of the servers that I play on are not in sync with the latest version. I have reached out to the server admins. But until then, how do I use a older version of this mod?? Thanks in advance!
Raider 28 Jul @ 3:18am 
@Shoguno Unfortunately, I can't help you there. I'm not the mod creator; that's Asghaard.
I can only recommend you google "Conan Exiles mod keeps reloading." You'll find some possible solutions there.
Shoguno 27 Jul @ 6:10pm 
Hello raider it is still not working for me and i have done a verification of files and still each time that i push play it is loading the mod
Raider 27 Jul @ 10:11am 
@professor_xavier2 No, not a whole set, just individual wooden pieces. The mod is still highly recommended; it has the most atmospheric sets for a desert city and jungle temple, and very good decorative elements.
professor_xavier2 27 Jul @ 9:00am 
Rephrasing. Are there any Tier 1 buldings sets?
Raider 27 Jul @ 8:08am 
@ professor_xavier2 For some components, e.g. the roofs, you need T3 material.
professor_xavier2 27 Jul @ 6:52am 
Are all the building sets tier 2? (requiring bricks/shaped wood to build?)
Raider 27 Jul @ 5:04am 
I hope you know what I mean, unfortunately I need the translator.
Raider 27 Jul @ 5:02am 
First, I want to say that I love this mod; it allows you to create beautiful buildings.

Unfortunately, the latest update is difficult for me to tolerate. The curved floors don't fit well with the squares, creating ugly transitions. Please give us back the old floors; they had nice transitions to the squares on both sides.
Papa Speckus 27 Jul @ 3:22am 
Your mod is one of the best out there right now , you can truly feel the love and effort in every little building piece. There are so many ways to combine the elements, whether with each other or with other mods. We've built many beautiful cities thanks to your work, from desert towns to Central European-style settlements. Keep up the amazing work!
Asghaard  [author] 26 Jul @ 11:56pm 
yes, it's working now.

If you see elements with a kind of greenish blotch on them, this means you need to remove the element and replace it with the new version. This applies to curved elements (walls, trims, fences, curved ceiling).
I've modified the attachment system. It's the same as Funcom's (with its faults, but it's compatible), and so, the elements no longer have the original point and the same attachment points, they have to be replaced, and it's with this mossy, ugly, musty texture that I indicate the parts to be changed.
NickStorm85 26 Jul @ 5:44pm 
Is it working for anyone yet?
Helios 26 Jul @ 4:01pm 
Curved desert tiles look like mossy now is that intened?
GoblinQueen 26 Jul @ 3:58pm 
love this mod!! so many beautiful building and deco pieces - diverse enough for any biome! also fantastic for mixing and matching ♥ an excellent addition to any server
slippy 26 Jul @ 3:39pm 
brotha...
Friendway 26 Jul @ 3:04pm 
Bruh
Asghaard  [author] 26 Jul @ 2:55pm 
Just a tiny error : There was no Meshe linked to the Wedge Mossy Ceiling, so the BluePrint didn't load and crashed the server!
Sorry for that :steamfacepalm:
Helios 26 Jul @ 12:22pm 
We had errors with the building piece health pool in console ceiling curved and spiral stairs.
Platinum 26 Jul @ 12:14pm 
Things happen, it's how we learn. You make great mods <3
Altrue 26 Jul @ 11:55am 
Server does NOT work fine here, that's for sure.
Puckstop 26 Jul @ 11:55am 
roll it back roll it back roll it back
Finchbutton 26 Jul @ 11:53am 
ciruk didn't mean it we love you
Basta 26 Jul @ 11:37am 
Works fine on our servers with ages from 200days to 30days
not sure if this is a mod problem
Asghaard  [author] 26 Jul @ 11:36am 
Sorry ... I know that the game crashes after the update ... give me a little more time ... I lead the investigation.
Vol 26 Jul @ 11:30am 
Please, just restore to the previous version. the mod worked fine
Eldubya 26 Jul @ 11:14am 
Modder is aware and looking into it
Auriel 26 Jul @ 11:06am 
Server can't start after update :/
Vanghorn 26 Jul @ 10:54am 
Server is starting an infinit reboot loop
Ciruk 26 Jul @ 10:41am 
Your god damn update made me lose my fucking tot you rat bastard