Source Filmmaker

Source Filmmaker

SFM Core Model
123 comentarii
friedchickeneater400 27 iul. la 8:02 
dude, the model is invis.
crayon650 28 apr. la 16:31 
i think the problem is that the models have the same names as the portal 2 models
crayon650 7 apr. la 15:41 
it appears invisible for me
Spammy 28 apr. 2024 la 21:38 
for those wondering how to change pupil size, (like make him look scared) just get the inner_aperture and rotate it left and right, this was such a pain for me before. thanks!
MoSha208 11 aug. 2023 la 11:38 
is there a way to make the eye (inner_aperture) retract and expand like in the animations?
Soz if my previous comment was a bit brash, having trouble with it that's why
Devil-Lord.. 27 oct. 2022 la 16:41 
Oh cool a moron :p2wheatley:
illegitimate-egg 17 oct. 2022 la 10:47 
Hmm, the model doesn't appear in the menu
yag821 2 febr. 2022 la 8:10 
how do i change the eye texture?
RunawayDragon 25 iul. 2021 la 13:07 
I cant figure out how to use the eye :(
Cosito 4 mart. 2021 la 9:18 
SOOOOO MUCH COOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
korange 31 ian. 2021 la 12:04 
@ttdragon7000 push back the iris into the model
Alan_Deck 19 dec. 2020 la 15:42 
PEOPLE ARE CONFUSED HELP US
BlaEz 30 nov. 2020 la 1:33 
how to open the eye :|
KittyLee99 18 oct. 2020 la 14:24 
also how do i make him smaller
KittyLee99 18 oct. 2020 la 14:23 
Do i have the rigs and stuff in the wrong folder? once i download it, where am i supposed to extract the rig to?
KittyLee99 18 oct. 2020 la 13:58 
this may be a stupid question, but how do i get the color to work? right now, the model is completely grey, no texture or color. im using Maya 2020
ttdragon7000 28 apr. 2020 la 23:09 
how do you change the size of the iris. i want to make him look scared, but i don't know how.
Dixadon 29 dec. 2019 la 12:28 
yes thank you so much
illegitimate-egg 27 oct. 2019 la 13:24 
Does anyone have a backup of the rig?
CRISPybUUns 28 iun. 2019 la 8:46 
Oh no, Maya rig is gone(
[Jay] 17 mai 2019 la 23:24 
for people asking how to do skins, right click the model in the toolbox, hover your mouse over skins and change the skin to the one you want (the skins are in numbers, so you might as well just go through them)
Ocho 3 mart. 2019 la 0:21 
whats the .mdl name?
maddy 25 ian. 2019 la 14:14 
how do i move the eyelids.
dudes107 29 sept. 2018 la 20:33 
is there anyway to color the cores and give them custom eyes?
Crunchy Tom 12 sept. 2018 la 7:40 
we need a pink core that is like I like sweats very are so tastey
ᛊᚹᛖᛞᛁ 28 iul. 2018 la 5:24 
SSPPPAAAAAAAAAAAAAAAAAAACCCEEEEE!!!!!!!!!!!!!
prism 18 iul. 2018 la 15:22 
My Core Is Black And Pink Checkers, oofed, i wanna know a fix.
LaserSpikes 14 iun. 2018 la 3:45 
nevermind figured it out
LaserSpikes 14 iun. 2018 la 3:33 
pls awnser soon :D
LaserSpikes 14 iun. 2018 la 2:40 
how to move upper_eyelid?
PS. Thx for making this :steamhappy:
PARADOX 19 mai 2018 la 14:47 
I GOT IT, MESSING AROUND WORKS, for those who have the same question, go to the "element viewer", select the personaliity core, go down to "game model", go to "skin", next to skin to the right it will have a value next to skin, mine started as 0 for wheatly, if you change it to "1" it'll b e the ADVENTURE CORE, 2 is SPACCCCCCCCCE, 3 is- Theres 9 skins so just look yourself! THANKS
PARADOX 19 mai 2018 la 14:41 
How do you change the eye design in SFM? I want to use this to make a new space core profile pic
LaserSpikes 2 apr. 2018 la 9:16 
Ooo Whats that?
LaserSpikes 2 apr. 2018 la 9:16 
OMG OMG OMG OMG SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE
Rantis  [autor] 20 ian. 2018 la 11:07 
when I can find a new host
Misha 19 ian. 2018 la 16:12 
Rantis, do will your Rigs be downloadable anymore?
fops. 7 aug. 2017 la 1:50 
That video XDDDDDDDDDDDDDDDDDDDD
PEE 25 iul. 2017 la 7:18 
@Rantis so why did you put the file link on the sfm page?
OverEngineer 1 iul. 2017 la 11:10 
So, when you say that the rig is compatible with SFM you mean you use the rig in maya for animation and then export that to SFM or what?
Rantis  [autor] 19 mai 2017 la 21:32 
The maya rig should be opened in autodesk maya 2012 or higher.
PEE 7 mai 2017 la 2:21 
how do you activate the maya rig
TestSubject_2519 21 dec. 2016 la 8:43 
figured it out. thanks.
TestSubject_2519 21 dec. 2016 la 4:49 
is it the resize inner_aperture one? that is the only one I can find and that doesn't like to work well
Rantis  [autor] 20 dec. 2016 la 21:10 
the model has a pre file included check your preset tabs theres one there for the eye
TestSubject_2519 20 dec. 2016 la 17:35 
to shrink the eye there is an inner_aperture (the main part) and a bunch named inner# (# being a random number obviously) if you move each inner# toward the inner_aperture, then it will close, but it is a pain since it is hard to make each one the same distance from the center. maybe a tutorial would help
Sterling 19 dec. 2016 la 12:53 
Intresting that this is on the SFM workshop, is there really no rig for SFM?
Rantis  [autor] 26 oct. 2016 la 9:13 
no the gameinfo in your mod should mount workshop
EpicRobotoMan 26 oct. 2016 la 9:11 
Oh it doesn't have one
EpicRobotoMan 26 oct. 2016 la 9:07 
The gameinfo in the Workshop folder?
Rantis  [autor] 26 oct. 2016 la 9:06 
in your gameinfo