They Are Billions

They Are Billions

The Following - State 7 - Swamps & Fortune Teller
18 Comments
KarEssMoua  [author] 21 Jan, 2021 @ 2:59pm 
Indeed, even if you are missing a (small part of the story)
JJ Worldwide 21 Jan, 2021 @ 10:31am 
Ok that's totally fine! At least I had managed to technically complete the map ha ha.
KarEssMoua  [author] 20 Jan, 2021 @ 4:08pm 
Hey! Thanks for your comment, it's really appreciated. Unfortunately, saving and reloading the game breaks some crucial scripts for each map, and especially some win conditions that are sometimes, complex. And here it is the case. I can't help fixing that as this issue is at devs level, I'm sorry :(
JJ Worldwide 20 Jan, 2021 @ 1:35pm 
Hey KarEssMoua! Yes I have saved and reloaded it a few times. Am I to just walk into the area of Mount Olympus II and it should acknowledge that I have completed the map? Or is there something else I may be missing? I really love the map btw!
KarEssMoua  [author] 19 Jan, 2021 @ 4:51pm 
Hello JJ Worldwide, and thanks for your feedback. When playing the map, did you save and reload it?
JJ Worldwide 19 Jan, 2021 @ 3:23pm 
I'm unsure if I am meeting the requirements for completing this map. I have managed to get all the way Mount Olympus II but nothing seems to trigger to allow the map to end. Is there something I have missed? I have killed off all giants and zombies on the map as well as having gone to all the communicators. What else would I need to do to finish the map? Thank you.
amisianer 16 Oct, 2020 @ 12:02pm 
Took me two tries here, because I messed up on the first one and missed one of the zombies sneaking by when my attention was halfway across the map.

But overall I liked this one a lot. Even though I got really frustrated at some point, trying to get past the choke point with the gold in the north, where a VoD and two spawners kept pushing back. But I got past it after a while. Because of that and some other things it took me 102 days overall, but personally, I really liked that. I'm not a huge fan of almost every map in TAB having a time limit, so it was nice to actually not be TOO pressed for time here. So thank you for that.
AuraFighter 23 May, 2020 @ 4:36am 
This map was fun to play it took a few too many tries to find the right strategy but it worked in the end. Nice mao can't wait for the next.
POBmaestro 19 May, 2020 @ 2:53am 
To add to what Karessmoua says, giants can't pass through one tile choke points. So when you come to an area with a giant keep your army safely behind a one tile entrance and use a ranger to lure the giant to the gap. It will keep trying to walk through but will not be able to fit so even one soldier could kill one eventually. Hope this helps!
KarEssMoua  [author] 18 May, 2020 @ 11:55pm 
@tL.Tangokillah. , try to bypass them and find a spot easy to defend with walls and snipers in towers or try to pull them to a tiny path where they can't walk through and kill them!
Tangokillah 18 May, 2020 @ 3:07pm 
Those dang giants keep wrecking my tiny army. Cant get away fast enough before killing several....sigh
POBmaestro 12 May, 2020 @ 1:50am 
I really enjoyed the map! I both love and hate the map design - very detailed and great fun finding the best paths to progress, but my OCD doesn't like not having a big open housing area :P

Really liking the story and seeing where it goes and what mechanics you have in the next maps :)
Silifer 10 May, 2020 @ 1:23pm 
Ahhh i thought it could be something like that. Welp glad i didn't play on those difficulties on my first try then.
KarEssMoua  [author] 10 May, 2020 @ 5:36am 
Harpies and venoms spawn on difficult/hardcore level :)
Silifer 10 May, 2020 @ 5:34am 
Well i didn't get any venoms or harpies which would have been devastating on this kind of cloak and dagger type of map
KarEssMoua  [author] 10 May, 2020 @ 4:44am 
Hi Silifer! Thank your for your comments, i'm glad you liked the map!

By infected missing, what do you mean ? Otherwise, this map is more "relaxing" as there are not announced waves, only spawns from certain areas that are slowly growing. The main danger is the sneaky zombies that could hide somewhere somehow and wipe your colony really fast. :)
Silifer 10 May, 2020 @ 4:17am 
Ok i just finished it and i really liked the design of the map. I don't know if it was because i played on the lower difficulties or a deliberate choice or just sheer luck but certain types of infected were missing.
It was kinda relaxing after the frenetic rush i was in on the previous map. Can't wait till the next one which sound promising.
Silifer 10 May, 2020 @ 12:40am 
Here i was browsing the workshop and lookie what i find, a new episode in The Following Saga. Well eating can wait, off to play this map!!!