Pavlov VR
[Zombies] Thames Treasure
30 件のコメント
SomeBee 2021年9月13日 12時59分 
Does this work?
LORDHOKAGE 2021年3月23日 10時31分 
Great work. Thank you
N0X_QC 2020年11月15日 11時57分 
where do i donate
Cornholio  [作成者] 2020年6月1日 11時09分 
All i require is the SteamID
Metrocop 42 2020年6月1日 11時07分 
Even if my steam account isn't the same mail adress than my Paypal ?
Cornholio  [作成者] 2020年6月1日 11時03分 
Yes, once the security lever is toggled, you can now open the door.
If you decide to donate (that will help me make the future map Time Warp better) Once the game starts you will be spawned with the money, the deagle and have access to the NightFall phase rifle that is still in prototype mode.
Metrocop 42 2020年6月1日 10時45分 
I can buy the door then ?

If i donate to you, how can i have the contributor bonus ?
Cornholio  [作成者] 2020年6月1日 10時29分 
I'm working on an automated fix for that part but once you activate the security lever you can unlock the door by just opening it.
Metrocop 42 2020年6月1日 10時18分 
When i activate the lever in security room i'm still locked in the first room !
Cornholio  [作成者] 2020年5月28日 7時49分 
Light issue is slowly getting patched, somehow while rendering the map it caused some corruption to it and i'm slowly adding some light substitutions to fix this.
Tau ⦿ 2020年5月27日 14時28分 
Map's new lighting has made some of the buyables unreadable.
Cornholio  [作成者] 2020年5月25日 1時37分 
I have just placed the paypal link in the description and placed instructions in the discussions tab.
MikeE 2020年5月24日 20時51分 
how do i contribute
Cornholio  [作成者] 2020年5月24日 13時23分 
Thanks VolterBolt :)
The map still has a lot of bugs but will be patched in due time.
Tau ⦿ 2020年5月24日 12時44分 
Dam lol, This map sure grew.
Congrats Author on making a successfully popular map
Cornholio  [作成者] 2020年5月16日 16時55分 
Patched a zombie fix, they were getting stuck at spawn
Cornholio  [作成者] 2020年5月15日 8時31分 
Uploaded bug fixes
Cornholio  [作成者] 2020年5月14日 11時01分 
Thanks man, it was fun :)
Amish Robot 2020年5月14日 10時33分 
ok cool, also I had fun playing with you :steamhappy:
Cornholio  [作成者] 2020年5月14日 10時30分 
I do have a border for the door, corners and bottom skirts but it's not implemented yet (will be soon when i develop more of the cave update
Cornholio  [作成者] 2020年5月14日 8時20分 
I knew i was forgetting something... I'll patch that up in a bit with the sound fix
Ghostly 2020年5月14日 8時15分 
I imagine you have noticed this but the first sliding door in the basement pops out through the floor in the main hallway with the m4 buy and armory
Cornholio  [作成者] 2020年5月14日 7時30分 
A bug was found in the laboratory where a teleporter will dump all zombies and cause lag.
A patch will be dispatched momentarily.
Cornholio  [作成者] 2020年5月14日 5時29分 
All bugs reported from Lettuce, bugs from previous hunts and the 20k door have been fixed.
I have also started to work on the cave update so you can see part of the entrance of it (texture will probably change in the near future.)
Ghostly 2020年5月14日 5時27分 
ever fix the bug with that 20k door teleporter? i wonder if either A. I was lagging when you bought it or B. the distance between us was to great that the door didnt sync, or your input to buy the door was culled out for me since you were so far. either way if the issue cant be solved you could always put a lever in that room that turns on a teleporter that is closer to people.
Shepard 2020年5月14日 4時45分 
Bug hunt: Kitchen Table can have Zeds stuck on the table. Awp Bed can be used to hide, Plant pot in bathroom can stop zed tracking, PP19 Bizon cannot be bought from wall. Stair case banister in the outhouse can be hidden behind to prevent zeds from attacking, Facing the Uzi in the outhouse the left hand side can prevent zeds from attacking, M4A1 purchase box on the crate below stairs in the laboratory can be stood on to prevent zeds from attacking, Standing between the white desks next to the zed teleporters prevents tracking.
Cornholio  [作成者] 2020年5月13日 4時45分 
Found it, fixed it
Cornholio  [作成者] 2020年5月13日 4時20分 
Hey VolterBolt, which window would that be? The one close to the barrels or the one close to the box?
Tau ⦿ 2020年5月13日 4時02分 
As a result we couldn't finish the round and it was perpetually stuck.
Tau ⦿ 2020年5月13日 4時02分 
I found a bug, at around wave 20~
one of the zombies got stuck and couldnt move into the windows near the room with the giant metal spools. this room is very close to the laboratory