Left 4 Dead 2

Left 4 Dead 2

Lowee Soldier as Common Infected [Neptunia]
22 Comments
JikiriArts 9 Aug, 2024 @ 7:57pm 
I didn't think my Kanon and Shannon Common infected voice line mod would be on here (Even though that mod is about 9 years old now lol)
Combine the gore and sounds, It's absolutely funny and can't take seriously which is a good thing XD
R3N 15 Nov, 2023 @ 5:29am 
This one so gory haha
((((Semyon The Great)))) 4 Apr, 2023 @ 4:19pm 
this one works and others don't seem to
JosefZopaopi 23 Jan, 2023 @ 5:29am 
please update it, its really good
馆长Yuuka 4 Jul, 2022 @ 9:42pm 
good job
Specter4123 29 Dec, 2021 @ 9:00am 
yes, i can dismember them now, thank you
Ze Dicker Max 11 Oct, 2021 @ 8:48am 
Really love this mod, I just hope you can re-color the uncommon ones so we know who the hazmat and who the riot
✝.千景.✝ 13 Mar, 2021 @ 7:43pm 
It is so cool!
Imperial_ 6 Nov, 2020 @ 5:48pm 
This will go great with the banzai sfx
cringE 30 Sep, 2020 @ 8:27am 
Wow
LilacDogoo  [author] 30 Sep, 2020 @ 12:34am 
Oh. Well that is also interesting. The "Infected" shader takes two ellipsoids as input. Any part of the model that is within the ellipsoids do not get rendered. I did have to edit a few script files to move the ellipsoids since her body size was so different.

But; when part of the model gets culled by the ellipsoids, the model just looks hollow. So the game also uses "wound gibs" to cover the, would be, hole. There is nearly 100 of these. Fortunately, in Blender, I can open and edit all of them at the same time. I fit them to her body with Blenders proportional editing.

I even went as far as to write a Blender python script to generate accurate ellipsoid positions so that they line up perfectly with the "wound gibs".
cringE 25 Sep, 2020 @ 8:24pm 
I meant telling the game where the linb separates
LilacDogoo  [author] 25 Sep, 2020 @ 4:57pm 
Actually the gibs were the easy part. Sadly, all common infected share the same gibs.
The hard part was the Textures for the common infected. The «Infected» shader reads the textures in a very unconventional way. The color, for example, comes from the alpha channel which points to a separate pallet file. So I am limited to 256 colors for the common infected. The red, green, and blue channels are reserved for other fancy effects like dirt, blood,and eye glow.
faith 25 Sep, 2020 @ 5:36am 
Gib Fest
cringE 29 Aug, 2020 @ 11:31am 
Making gibbable parts for them must take a long time
看见女人就烦 18 Aug, 2020 @ 11:30am 
o( ̄▽ ̄)d
SHULKY 28 Jun, 2020 @ 11:00am 
The addon is all error signs for me.
Kagarino Kirie 28 Apr, 2020 @ 8:15pm 
sir? can i add you to ask about modding CI?
SiXX 15 Apr, 2020 @ 12:44pm 
sounds + gore + anime weeb models = best CI mod ever
Alex_D #NoWar 12 Apr, 2020 @ 12:46am 
When you think you can't improve perfection, someone just does that.
TrueKringe 6 Apr, 2020 @ 7:02pm 
So, it's basically the same Lowee infected mod with improved gore.
Nice, actually.
Mastodonmk2 3 Apr, 2020 @ 10:50pm 
Hello. I am the creator of Touhou Galaxy Project, and the author of the Lowee Imperial Soldier CI (Hyperdimension Neptunia) original mod.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=618146690

Although I have no longer mod on L4D2 for 3 year and move to modding Civ 6 and Stellaris, but I still maintain some of L4D2 mod. To make sure if you mod is not stolen from the original one, you have to given a credits to original author of that mod, or have permission from the original author. If the mod have neither one of these requirement will need to remove.

[img] https://i.imgur.com/3sQP6Tp.png [/img]