DayZ
zSpawnSelection
919 Comments
ムUltrAム 26 Jul @ 11:04am 
Hi,

I’m experiencing a crash on game exit (Access Violation / 0xC0000005) on my DayZ server, and I suspect your mod might be involved.

After isolating the issue, I’ve narrowed it down to a few potential culprits — your mod being one of them. I’m reaching out to all relevant authors to help investigate.

Could you please check if anything in your mod could trigger memory access issues during game shutdown? Possibly during OnStoreSave, OnPlayerDisconnected, or similar cleanup code.

Thanks in advance for your time and help!
Tetracycline 27 Jun @ 9:01am 
Super easy to set up though
Tetracycline 27 Jun @ 9:01am 
Just the VPP map
DOGS 23 Jun @ 5:47pm 
Anyway to get it to work with basic map ?
Babushka Yaga 5 May @ 11:48pm 
Bug in my loadscreen mod. After deleting all work fine
Pattow  [author] 5 May @ 9:54pm 
Thanks for clarifying.
Babushka Yaga 5 May @ 3:14am 
black screen bug its dont bug Zselection mod.may be expansion.i delete Zselection and bug dont not gone
Babushka Yaga 5 May @ 2:33am 
yea.after suicide F 11 and pressing the revive button, black screen
Pattow  [author] 26 Apr @ 10:16pm 
hmm,first time hearing that. TY
m0ss 26 Apr @ 10:33am 
after suicide F 11 and pressing the revive button, black screen?
Pattow  [author] 21 Apr @ 5:29pm 
DJ, no ETA sorry.
Pattow  [author] 21 Apr @ 5:29pm 
A, not right now but that's a good idea.
DJ_Tapout 21 Apr @ 4:47pm 
Do we know when base spawn will be fixed?
A 21 Apr @ 3:54pm 
Is it possible to implement spawn locations using inaccurate coordinates, but arrays of coordinates?
That is, I have 10 spawn points and they are all in the south, I want to create 1 button for rebirth and that would throw me into 1 of the 10 spawn points.
Pattow  [author] 14 Apr @ 4:05pm 
Thanks for that, I'll add it to the list
J3K 14 Apr @ 1:13am 
BaseSpawn have bug
Example "AllowBaseSpawn": 1,
"BaseSpawnItemClassname": "MediumTent_Green"
Can spawn, but when removing "MediumTent_Green", it still spawns at the same spot
Reset server can still spawn even though "MediumTent_Green" is removed
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Need countdown system
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GOOD MOD:steamthumbsup:
Pattow  [author] 31 Mar @ 5:26pm 
Thanks mate.
Kingmacc10 31 Mar @ 4:57pm 
i will check it out, i turned it on and put up a flag pole to try it today
Pattow  [author] 31 Mar @ 1:15am 
yeah vanilla end flag pole. Don't know if base spawning is working right now. been busy with other things.
Kingmacc10 30 Mar @ 8:16pm 
"BaseSpawnItemClassname": "TerritoryFlag" // the object when placed will turn it into a spawn point.-is this an item attached to your mod cause there is no types file? what item is this, is it the vanilla flag pole?
Mahipta 5 Mar @ 5:33pm 
yeah no idea. i set spawn to an og sleeping bag and its not letting me choose it as a spawn location. going to do some more testing tonight to figure it out.
Pattow  [author] 3 Mar @ 4:04pm 
Not sure how I replicate your issues, I think my issue is different to you guys.
Pattow  [author] 3 Mar @ 4:01pm 
Just checked there's something wrong with the Territoryflag spawn, checked a wooden crate and that was working. Its still showing there's a base spawn just its a 0 0 0 spawn. Sorry about that.
Mahipta 3 Mar @ 8:23am 
Pattow is there a discord or a private message I can send you? i seem to be having same situation. I have created territory flag, configured files, all other spawns are working, but I cannot get bed respawn to work with the select mod here or even to have me respawn at base I created. it does not populate as an option during testing.
Pattow  [author] 2 Mar @ 4:17pm 
Not sure, all seems right. If you changed more than one thing try starting a fresh copy of Spawnlocations.json.

{
"LocationName": "BaseSpawn",
"SpawnCordinate": "0 0 0",
"SpawnRadius": 1,
"AllowBodyBlock": 1,
"BodyBlockDistance": 2000,
"BodyBlockTimer": 20
}

also do you see this there?
Moms 2 Mar @ 8:09am 
Hello I carried out the manipulation as explained in your mod ("AllowBaseSpawn": 0, // set to 1 if you want the bases to be able to appear.
"BaseSpawnItemClassname": "TerritoryFlag" // the object once placed will transform it into a spawn point.) unfortunately I don't understand when I commit suicide and I want to respawn it doesn't offer me my flag. Could you help me please
Pattow  [author] 26 Feb @ 8:57am 
Best you can do is make another spawn location name that's right next to the other location name.

So you could for example do: North Chernogorsk, South Chernogorsk, East Chernogorsk.

You can't do more than one spawn coordinate per spawn location name.
Lyvio 25 Feb @ 6:14pm 
I'd like to have random spawns by clicking on the city of my choice. I don't want just one per city, I want several.
Pattow  [author] 25 Feb @ 5:33pm 
@mowgly, can you elaborate on that? I don't quite know what you mean.
Lyvio 25 Feb @ 5:21pm 
Is it possible to put several appearance points on the same location?
Pattow  [author] 22 Feb @ 2:19am 
Doesnt work like that. Can only use one flag object.
ТвойДед 21 Feb @ 12:49pm 
Hi, can you tell me if the "BaseSpawn" function works? Can I use other objects instead of the flag? For example, sleeping bags.

I tried to set it up, but the spawn doesn't appear when placing a flagpole or a sleeping bag.


"AllowBaseSpawn": 1,
"BaseSpawnItemClassname": [
"TerritoryFlag",
"AP_sleepingbag_civil_red",
"AP_sleepingbag_civil_green",
"AP_sleepingbag_civil_blue"
]
}
Pattow  [author] 16 Feb @ 9:35pm 
Darussii Run a Json validator on the Spawnlocations.json. You're making an error somewhere, go back to a fresh spawnselection.json and start again.
darussii 16 Feb @ 2:08pm 
How can i change the spawn selection? I customize the .json and .pbo file with my data and the server won't start after that.
Pattow  [author] 10 Feb @ 4:51pm 
:)
Eggy 9 Feb @ 6:53pm 
hey pattow! thanks for the mod. very useful!
Pattow  [author] 7 Feb @ 11:33am 
No problem!

You're free to repack :) Same with anyone.
Mahipta 6 Feb @ 6:18pm 
Thank you for the mod and the content that you make. Plus keep up the good work. I have thumbed-up, favortied and subscribed to your content for permission to repack. I have also followed any other guidelines you have or have not specified. Please let me know should you revoke this permission to repack at any time and I will make the appropriate changes.
Pattow  [author] 31 Jan @ 2:35am 
Thanks for letting me know.
Taco Donkey 30 Jan @ 3:34pm 
I apologize. I was wrong. It did work once but every other attempt sends me to the far south west corner of the map
Pattow  [author] 30 Jan @ 4:42am 
:) Sweet!
Taco Donkey 29 Jan @ 5:55pm 
Working for us again. Thank you.
Pattow  [author] 28 Jan @ 12:29am 
I got some ideas, just though testing is hard since I'm a one man team.
HaywardGG 27 Jan @ 6:14am 
Do you have a solution for the spawn on base problem? I want to keep using your spawn mod, but give users options to spawn at their flagpoles. Other spawn on bed mods don't work with spawn selection mods. Or do you have a recommendation?

Thanks :)
Pattow  [author] 26 Jan @ 10:27pm 
Thanks for that.
WarGeek07 26 Jan @ 4:53pm 
I noticed with base spawns if the radius distance is set to 500 or Greater say 750 it works just fine on my server if it's any smaller it spawns you sometimes under the map or in lala land! :) That's what I noticed so far. Also sometimes the script doesn't pick up that player's have placed a territory flag and log it into the player db. That may help some out.
Pattow  [author] 26 Jan @ 12:42am 
Thanks for pointing that out, fixed now.
Pattow  [author] 25 Jan @ 11:06pm 
Weird, I'll check that out.
marioneto4ka 25 Jan @ 3:09pm 
I don't know why, but I always spawn at the stone hut during random spawns. I haven't changed any configs.
Pattow  [author] 24 Jan @ 9:02pm 
:)