Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
Could not resolve symbol "3" for string "Food is a concern.
Unfortunately i can't say for sure it's this mod because i don't see the pattern that causes it, hoping for guidance.
May I know if it's possible to add exclusions for exact raw food or meals?
There are options to implement:
1. Auto-excluding based on food policy of most of people in colony.
2. "Exclude counting" button for stockpiles.
That would be wonderful, because I always set separate food policy for caravan foods (pemmican as exaple), so my colony won't eat it and surely I don't to count this food as food of colony.
But because its counting, I see "11 days of food", but in fact I am out of actual food - this is 11 days of pemmican which I won't eat! =)
Don't want my people starving thanks to dumb manager like me who counts food as everything eatable no matter of purpose 👀
https://pastebin.com/tjL62hm7
Writing all that out, though, yeah, that's a lot of steps with a load-bearing unenforced convention at the end.