RimWorld
Ghost Gear
댓글 20
Mlie 2020년 8월 12일 오전 10시 26분 
Since Pelador has announced their retirement from modding I made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2195369467
Hope it helps anyone!
Pelador  [작성자] 2020년 5월 21일 오후 2시 15분 
@Update

Reinstated MP compatibility
g0jira 2020년 5월 18일 오후 1시 13분 
maybe you could give us belt with ghosting ability? to be honest armor itself isnt so good in my opinion, i mean, design isnt for me, but ability that it has is a nice idea
ketro2099 2020년 4월 1일 오후 11시 20분 
Found it...had nothing to do with gear mod that increased caravan weight did it
Pelador  [작성자] 2020년 4월 1일 오후 5시 36분 
@Ketro2099

Can only suggest that you have a mod that is incorrectly applying that thought. It isn't apparent in my own game, and the gear not set to apply leather for use. It uses a fixed cost list for production that doesn't include leather.
ketro2099 2020년 4월 1일 오후 3시 41분 
It may just be me but why when i wear the gear my colonists get a negative mood due to wearing human leather?
OutLaw 2020년 3월 15일 오전 6시 26분 
thanks, mate
Pelador  [작성자] 2020년 3월 15일 오전 6시 13분 
@Outlaw

Mechanites are extracted when breaking down mechanoids as an additional by-product. But to do so you need to use the provided mech breaker bench that has the right tools to extract them.
OutLaw 2020년 3월 15일 오전 2시 53분 
Hey! Can't find "mechanites" recipe, need a little help:)
Netzach Sloth 2020년 3월 14일 오후 5시 09분 
Awesome, thanks.
Pelador  [작성자] 2020년 3월 14일 오전 1시 45분 
@Netzach Sloth

Should be fine now. The problem was due to differences between unstable and stable versions of V1.1.

Which means when the newer version comes through I will have to change this code back again to the unstable version.
Netzach Sloth 2020년 3월 14일 오전 12시 51분 
With your mod active, facial stuff doesn't work at all, and energy regen in rimworld of magic doesn't work. I checked the log, and I get this error at startup about Ghost Gear.

https://pastebin.com/KsJhUzRs
Pelador  [작성자] 2020년 3월 13일 오전 6시 50분 
@Update

Updated stun handler code due to changes in V1.1 vanilla code.
Pelador  [작성자] 2020년 3월 10일 오후 10시 26분 
@Update @The New Skynet

Armour now applicable as Royal Apparel.
Oracle of Thessia 2020년 3월 8일 오후 7시 46분 
I looked into it on my own and got it working locally, if you want to add it all you have to do is add
<li>SpacerMilitary</li>
<li>RoyalCombatGear</li>
To the tags on the gear defs :steamhappy:
Pelador  [작성자] 2020년 3월 8일 오후 5시 42분 
@The New Skynet

Will look at the Royal aspects and other modifications when I get the chance to. For now concentrating on converting mods from V1.0 to V1.1.
Oracle of Thessia 2020년 3월 8일 오후 4시 26분 
Can you please make the power armor fulfill the Royal Apparel requirements?
Pelador  [작성자] 2020년 3월 8일 오후 12시 15분 
@Update

Added armour penetration values to damage definitions and weapons.
Chrys 2020년 3월 6일 오후 5시 31분 
I disabled my VPN to Australia and it started working. Not sure what that's about.
Chrys 2020년 3월 6일 오후 5시 30분 
The ghost gear notes link isn't working, it just tells me it's unable to connect