Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2422990346
I love it.
but them i didn't do the *single rail* i was building my actually base platform as i went bit by bit... maybe its because the floor was *too made*? at the time but i doubt it
maybe that has changed....
My ideas for builds are usually born while I'm playing a survival game, and usually by me saying, "How in the heck do I do this?" Most of the time I'm playing with lots of enemy NPCs, so I usually burrow underground like a tick on a hound. Skipjack was my solution to building tunnels and underground hangars and facilities quickly. Most of my ships have a specific purpose, and mostly don't pay a lot of attention to making them pretty, but instead highly functional. All my mining ships, for example, will carry a full load of ore, including the drills fully loaded. Because why not? Anyway, that's my design philosophy.