Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2422990346
I love it.
but them i didn't do the *single rail* i was building my actually base platform as i went bit by bit... maybe its because the floor was *too made*? at the time but i doubt it
maybe that has changed....
My ideas for builds are usually born while I'm playing a survival game, and usually by me saying, "How in the heck do I do this?" Most of the time I'm playing with lots of enemy NPCs, so I usually burrow underground like a tick on a hound. Skipjack was my solution to building tunnels and underground hangars and facilities quickly. Most of my ships have a specific purpose, and mostly don't pay a lot of attention to making them pretty, but instead highly functional. All my mining ships, for example, will carry a full load of ore, including the drills fully loaded. Because why not? Anyway, that's my design philosophy.