RimWorld
Hediff Apparel
15 commenti
KiameV  [autore] 21 feb 2024, ore 20:48 
It may just work if you want to try it
Vulkandrache 21 feb 2024, ore 2:41 
I would love for this to get an update, can that be arranged?
Richard Stern 24 ago 2022, ore 13:21 
The hediffs seem to be locked on pawns after reloading a save and require another cycle of putting apparel on/off to be removed.
Ted 4 mag 2021, ore 18:35 
I use CE thats most likely the problem
KiameV  [autore] 4 mag 2021, ore 16:57 
Still works for my mods, what's broken?
Ted 4 mag 2021, ore 13:30 
This does not seem to work
神殇丶听聆 27 dic 2020, ore 8:05 
There is a problem with this mod. Many equipment and clothes added by mods are not displayed. For example, 零子科技 and Xeva Faction
S16 12 ago 2020, ore 2:05 
@Kiame Vivacity thank you!
KiameV  [autore] 11 ago 2020, ore 23:20 
Updated for 1.2
KiameV  [autore] 9 lug 2020, ore 9:09 
Please send all thanks to LoonyLadle - https://ludeon.com/forums/index.php?topic=49129.0
I'm just posting here for those with steam to be able to use it with their mods =)
S16 9 lug 2020, ore 7:28 
Thank you so much for your work!
lilwhitemouse 17 mag 2020, ore 12:07 
That seems to be the ticket! Thanks!
KiameV  [autore] 16 mag 2020, ore 22:46 
What I've done for adding thoughts to apparel is by adding new thoughts that check to see if a pawn is wearing a piece of apparel.

Example:
Thought Defs:
https://github.com/KiameV/rimworld-animalcostumes/blob/master/1.1/Defs/ThoughtDefs/Thoughts_Situation_General.xml

Code:
https://github.com/KiameV/rimworld-animalcostumes/blob/master/Source/ThoughtDefs.cs
KiameV  [autore] 16 mag 2020, ore 22:38 
I've not looked into it tbh. Looking at HediffStage in ilspy is not revealing much. You might be able to play around with mentalStateGivers (i've never played around with that so not sure)
lilwhitemouse 16 mag 2020, ore 21:29 
Can you suggest how to affect *mood* by worn apparel?

Thank you