RimWorld
Hediff Apparel
15 opmerkingen
KiameV  [auteur] 21 feb 2024 om 20:48 
It may just work if you want to try it
Vulkandrache 21 feb 2024 om 2:41 
I would love for this to get an update, can that be arranged?
Richard Stern 24 aug 2022 om 13:21 
The hediffs seem to be locked on pawns after reloading a save and require another cycle of putting apparel on/off to be removed.
Ted 4 mei 2021 om 18:35 
I use CE thats most likely the problem
KiameV  [auteur] 4 mei 2021 om 16:57 
Still works for my mods, what's broken?
Ted 4 mei 2021 om 13:30 
This does not seem to work
神殇丶听聆 27 dec 2020 om 8:05 
There is a problem with this mod. Many equipment and clothes added by mods are not displayed. For example, 零子科技 and Xeva Faction
S16 12 aug 2020 om 2:05 
@Kiame Vivacity thank you!
KiameV  [auteur] 11 aug 2020 om 23:20 
Updated for 1.2
KiameV  [auteur] 9 jul 2020 om 9:09 
Please send all thanks to LoonyLadle - https://ludeon.com/forums/index.php?topic=49129.0
I'm just posting here for those with steam to be able to use it with their mods =)
S16 9 jul 2020 om 7:28 
Thank you so much for your work!
lilwhitemouse 17 mei 2020 om 12:07 
That seems to be the ticket! Thanks!
KiameV  [auteur] 16 mei 2020 om 22:46 
What I've done for adding thoughts to apparel is by adding new thoughts that check to see if a pawn is wearing a piece of apparel.

Example:
Thought Defs:
https://github.com/KiameV/rimworld-animalcostumes/blob/master/1.1/Defs/ThoughtDefs/Thoughts_Situation_General.xml

Code:
https://github.com/KiameV/rimworld-animalcostumes/blob/master/Source/ThoughtDefs.cs
KiameV  [auteur] 16 mei 2020 om 22:38 
I've not looked into it tbh. Looking at HediffStage in ilspy is not revealing much. You might be able to play around with mentalStateGivers (i've never played around with that so not sure)
lilwhitemouse 16 mei 2020 om 21:29 
Can you suggest how to affect *mood* by worn apparel?

Thank you