RimWorld

RimWorld

Hediff Apparel
15 kommenttia
KiameV  [tekijä] 21.2.2024 klo 20.48 
It may just work if you want to try it
Vulkandrache 21.2.2024 klo 2.41 
I would love for this to get an update, can that be arranged?
Richard Stern 24.8.2022 klo 13.21 
The hediffs seem to be locked on pawns after reloading a save and require another cycle of putting apparel on/off to be removed.
Ted 4.5.2021 klo 18.35 
I use CE thats most likely the problem
KiameV  [tekijä] 4.5.2021 klo 16.57 
Still works for my mods, what's broken?
Ted 4.5.2021 klo 13.30 
This does not seem to work
神殇丶听聆 27.12.2020 klo 8.05 
There is a problem with this mod. Many equipment and clothes added by mods are not displayed. For example, 零子科技 and Xeva Faction
S16 12.8.2020 klo 2.05 
@Kiame Vivacity thank you!
KiameV  [tekijä] 11.8.2020 klo 23.20 
Updated for 1.2
KiameV  [tekijä] 9.7.2020 klo 9.09 
Please send all thanks to LoonyLadle - https://ludeon.com/forums/index.php?topic=49129.0
I'm just posting here for those with steam to be able to use it with their mods =)
S16 9.7.2020 klo 7.28 
Thank you so much for your work!
lilwhitemouse 17.5.2020 klo 12.07 
That seems to be the ticket! Thanks!
KiameV  [tekijä] 16.5.2020 klo 22.46 
What I've done for adding thoughts to apparel is by adding new thoughts that check to see if a pawn is wearing a piece of apparel.

Example:
Thought Defs:
https://github.com/KiameV/rimworld-animalcostumes/blob/master/1.1/Defs/ThoughtDefs/Thoughts_Situation_General.xml

Code:
https://github.com/KiameV/rimworld-animalcostumes/blob/master/Source/ThoughtDefs.cs
KiameV  [tekijä] 16.5.2020 klo 22.38 
I've not looked into it tbh. Looking at HediffStage in ilspy is not revealing much. You might be able to play around with mentalStateGivers (i've never played around with that so not sure)
lilwhitemouse 16.5.2020 klo 21.29 
Can you suggest how to affect *mood* by worn apparel?

Thank you