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The 1.2 version is here: https://github.com/Enzojz/track_x_retaining_walls_1/archive/f7f98a5e0250eda160c310599cd056ca1756fec0.zip
I believe so. Zero height bridge menu seems to not be in sync with the actual bridge chosen.
Any thoughts?
I tried to make something similar to photo 1, with the half walls, but there are holes on the high side I can't correct.
Is possible to do this: https://gtm.steamproxy.vip/ugc/865113912180225042/8DD14DA1F43E1C0D95B8140DE12EC1F67F94430F/ as your TF-1 mod allowed?
I know that it is possible on switch/crossover from your track-design-pattern, but just for plain track ?
Texture load error: file name empty
Texture load error: file name without extension: E:/Transport Fever 2/steamapps/workshop/content/1066780/1997683453/res/textures/
Und gehe ich in das Asset kommt folgende Fehlermeldung in der Stdout:
Legacy warning: ground texture keys should end with '.lua': none
Legacy warning: ground texture keys should end with '.lua': none
Legacy warning: ground texture keys should end with '.lua': none
Legacy warning: ground texture keys should end with '.lua': none
But what I can't find is a solid brick wallin arch pattern with "fence". Am I too stupid or isn't it there? That one I'd really like, please.
Also, many one sided versions seem to have a gap between track and wall. Maybe I'm doing something wrong?
"Keep fighting, Wuhan!
Keep fighting, Hubei!
Keep fighting, China!"
What's the reasons for this?
it is possible to change the span of the bridge arches by option?