Enzojz
China
Please do not add me as friend if I don't know who you are, I don't like talk to strangers. Please be straightforwad and you can ask questions in the comment zone.
我不喜欢和陌生人闲聊,请不要冒失地加我为好友,有事可以先在留言板说。
Please do not add me as friend if I don't know who you are, I don't like talk to strangers. Please be straightforwad and you can ask questions in the comment zone.
我不喜欢和陌生人闲聊,请不要冒失地加我为好友,有事可以先在留言板说。
Recent Activity
380 hrs on record
last played on 15 May
8.9 hrs on record
last played on 1 Nov, 2023
hiigaran 30 Aug @ 1:05pm 
I really have appreciated your TF2 mods. I was wondering if you had any tips, advice or walkthrough notes for creating them. I wanted to create small reproducible track switches using the default tracks in the game but I'm not really sure where to start.
👩‍👩‍👦👩‍👩‍👦
宋梓菲→(3pq.cc)約 2 Aug @ 1:19am 
💚🙁👨‍👨‍👧
Dear Enzojz,
thank u for ur nice mod!!!
However, yesterday when i use "auto parallel track" and "road toolbox" mod, i cant build new road and new train track in the game:steamsad:. If i build them, the game showed "an error just occur". Do u know any bugs of these 2 mods? How to correct it?
Thank u again!
melectro 3 Jul, 2024 @ 3:52am 
Dear Enzojz,

I'm testing your example.fbx attached in the mod and when I enter the command, I get following info:

Please drop an fbx file and press enter...
example.fbx @c:\tmp\mod\res
Convert finished. Press space to start a new convert, R to repeat, other keys to quit.

I get nothing in the directory of c:\tmp, c:\tmp\mod or c:\tmp\mod\res.
Enzojz 2 Jul, 2024 @ 4:04am 
@melectro Hello, my convertor is designed for 3dsmax exported fbx, so maybe not work well with blender. The export path is by a dummy named such as "@C:\your_mod_path\res" etc. Use tpf2fbx /readme in command line for the readme.