Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

Stacking Modals
9 Comments
AtreyusNinja 16 Jun, 2021 @ 10:07pm 
thx man, i'm gonna try it rn :)
kyberus  [author] 13 Jul, 2020 @ 12:21pm 
When I last played, I had it after, but it shouldn't make too much difference that I recall. I will double check when I have a chance.
v 27 Jun, 2020 @ 7:34pm 
Where do you put this in the mod order with respect to the community pack?
SpiralRazor 3 May, 2020 @ 7:37am 
besides which, to complete the "ultimate" challenge...the player is going to need some leg up.
SpiralRazor 3 May, 2020 @ 7:37am 
Id imagine it would, but its only logical changes here.
Cursed Life 28 Apr, 2020 @ 2:57pm 
Wont this make the game easier?
kendaae 27 Feb, 2020 @ 8:19pm 
Very cool, and very nice. Thanks for the response and thanks for your hard work! This mod is awesome!
kyberus  [author] 19 Feb, 2020 @ 5:24pm 
@Kendaae - the effects (positive and negative) of weapon proficiency modals, and of class modals. These effects are normally treated as "active" abilities, and usually do not stack with similar buffs. E.g., the bonus penetration from using the "half-sword" modal will now stack with the penetration from having the "tenacious" buff.
kendaae 18 Feb, 2020 @ 5:05pm 
I like stacks....but what exactly are we stacking?