Stellaris

Stellaris

Diplomacy Adjustments
5 Comments
Peter34 9 Jun, 2021 @ 2:38am 
Can you please add something to make the Opinion penalty in-Federation for voting against proposals Decay faster? Especially “Offer Associate Status”. It’s the kind of thing that can wreck a Federation. Or voting no to e “Declare War” proposal.

I know there’s already a mod that causes such penalties to Decay at a silly fast speed, but I’m looking for something that’s reasonable.
barkingnoise 11 May, 2021 @ 8:52am 
I had actually already reconciled with the new dynamic, it really turns the game into a cold war game where the independent nations flee into the arms of larger powers - but I get that this change might have been outside the intended scope.

I understand your initial intention as well as you reverting it. It seemed more like a Quality of Life tweak that turned into a game-changing one.
Everfar  [author] 10 May, 2021 @ 11:37pm 
Saw this happen to an AI in a recent game. I think my intention was to combat situations where it was hard to subjugate because empires were at war so often (I play with high AI aggressiveness). But this change seems more trouble than it's worth so I've reverted it. I might experiment with dropping the requirement for the subjugator to be at peace instead (would subjects instantly join the new overlord's active wars?), but only implement that after quite a bit of testing and maybe not even then.

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barkingnoise 10 May, 2021 @ 4:23pm 
Bruh, the AI keeps chickening out of wars by becoming someone's vassal WAY before I get the war score 'down' enough to force my demands.
I've had two wars now where the empire I'm fighting has been put against the wall only for them to become someone's vassal and yeet all my fleets out of their territory with no territorial change - like it never even happened.

I like the idea of being on the opposite side of this and yanking an empire out of a war by making them my vassal (and the dynamic that comes with it - provoke another empire into declaring on them only so I can nab them out from under the aggressors f(l)eet) but daaaamn being on the side I am now with me being on the winning side and having the AI do this really sucks hard.
Kyrie 10 Mar, 2021 @ 6:53pm 
This mod turns the game into a superpower cold war around 2050 turning all of the usual pathetic territory grab empires into somewhat-threats because of the vassal changes, really like the dynamic