Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I know there’s already a mod that causes such penalties to Decay at a silly fast speed, but I’m looking for something that’s reasonable.
I understand your initial intention as well as you reverting it. It seemed more like a Quality of Life tweak that turned into a game-changing one.
You can force an update to your version by resubscribing. Thanks for your feedback.
I've had two wars now where the empire I'm fighting has been put against the wall only for them to become someone's vassal and yeet all my fleets out of their territory with no territorial change - like it never even happened.
I like the idea of being on the opposite side of this and yanking an empire out of a war by making them my vassal (and the dynamic that comes with it - provoke another empire into declaring on them only so I can nab them out from under the aggressors f(l)eet) but daaaamn being on the side I am now with me being on the winning side and having the AI do this really sucks hard.