Stormworks: Build and Rescue

Stormworks: Build and Rescue

SBS STINGRAY Mk.III Jet Speedboat
15 Comments
dylan 26 Sep, 2024 @ 12:18pm 
this goes hard :steamhappy:
ElfBossHogg  [author] 9 Oct, 2021 @ 11:08am 
LOL... Built for speed. Would be fun to James Bond it up with some miniguns and rockets. :steamhappy:
TheNeonShadow 9 Oct, 2021 @ 9:45am 
yes I have and it was really cool, also died to a meg after fuel loss, guess it isn't a very strong boat lol
ElfBossHogg  [author] 9 Oct, 2021 @ 8:32am 
Thanks, TheNeonShadow. :) Have you tried enabling the Water Jet turning and holding full rudder? The Whirlpool generator is back.
TheNeonShadow 9 Oct, 2021 @ 7:09am 
Its so f-ing fast. Blew my mind good job
starfire2 3 Jan, 2020 @ 11:36am 
ok yeah sorry i forgot exactly what was added. lol
ElfBossHogg  [author] 3 Jan, 2020 @ 7:18am 
Hi starfire2, thanks for the comment. The ORCA has an update (two versions - Runabout and Versa) that include a lot of the new tech (Versa includes RADAR, updated screens, Radio, etc.). I haven't included anything from the ropes yet as I don't see how it may factor in to what is already there. In regards to a sub.. yup, it's in the plans that I want to revisit the SCARAB. Just need to find the time and the "patience" to do it. :)
starfire2 3 Jan, 2020 @ 7:13am 
also Ebh please make some kind of sub, or maybe a revision of the orca with the new tech, i love the way these creations are looking
SERGIA 1 Jan, 2020 @ 9:39am 
Stormworks is trying to have every kind of physics laws but they are still unpolished. also the game is still in beta, so its ok.
ElfBossHogg  [author] 1 Jan, 2020 @ 8:58am 
Just something of note...
For aesthetics purposes I changed some rows of blocks from 1x1s to the new 2x1s and 2x2s. All of them are above the surface. The boat was doing 195+ knots with the old blocks and after the change to the new blocks only does 180. There's definitely something different with the drag profile of the new blocks that doesn't make sense. I was expecting they would be more aerodynamic due to their slope but that doesn't appear to be the case.
SERGIA 1 Jan, 2020 @ 8:47am 
Got it! Thanks.
ElfBossHogg  [author] 1 Jan, 2020 @ 8:33am 
The previous version of the Stingray was easily capable of 160 m/s+ (310 knots). I can't recall the exact changes that effected all similar classes but between gearbox and prop/water jet drives changes it was drastically reduced. At that point I gave up on the jet power water jet.

Recently I decided to review some older creations and wondered what would have if I added another combustion chamber in line to increase the pressure. The turbine description seems to imply it converts pressure to torque... and low and behold it worked. I was able to get more speed (went from 67 knots to 180 knots). I tried adding a third but it didn't do anything as it may have reached the limit on output for the water jet.

So the solution: try adding another combustion chamber immediately after the first to increase the pressure.
SERGIA 1 Jan, 2020 @ 6:12am 
What jet RPS decrease are you talking about? I have a boat which could do 70m/s and after a normal minor update it does 10m/s. Do you mean that i can fix it by adding additional combustion chamber?
ElfBossHogg  [author] 31 Dec, 2019 @ 3:53pm 
I was surprised at how stable it is when vector turning at full speed. The "donut effect" from the jet wash is a nice bonus. 😊
starfire2 30 Dec, 2019 @ 4:03pm 
I Love the Underwater Donuts it makes if you use vectoring and turn on a dime at high speed