Tabletop Simulator

Tabletop Simulator

Abomination: The Heir of Frankenstein
19 Comments
jlehocz 9 Jul @ 1:39am 
How to start this game?
Ancistrus 10 Nov, 2023 @ 11:25am 
Thank you! No missing files :)
Manuel H 9 Oct, 2020 @ 3:54am 
OK. I can see it now. I don't know why it didn't show up before...
Thank you!
Manuel H 9 Oct, 2020 @ 3:39am 
Thank you for your quick answer!
I can't see those buttons in my mod. Now that you say it, I can see them in the pictures above, but not in my TTS...
I'm I doing anything wrong?
:(
Draxous  [author] 9 Oct, 2020 @ 3:35am 
There are 2 buttons for each dial on the player board by the dials name. Try pressing those.
Manuel H 9 Oct, 2020 @ 3:23am 
WOW! Great job here.
I am new at TTS and I can't get to move the dials.
Would someone tell me how should I do it?
Hawkins 14 Jul, 2020 @ 3:28pm 
Hello,
Thank you for creating this.
Some of the cards come up sideways when you zoom in. (Character Cards as an Example)
clarencecowan82 13 Apr, 2020 @ 8:45pm 
This mod is really awesome! Thanks for the great work. My only request, like some of the others, is a way to record resources. Moving the pieces on the board takes a really long time. It's also hard to count them because even though the resources look nice, they are hard to see on the lab board. I think our 3 player game took 7-8 hours. Would be awesome to have something like the "gather-o-mat" in the Everdell mod. Thanks again for your great work!
Zrinko 3 Apr, 2020 @ 6:24pm 
Hi! Thanks so much for this mod, you did a great job for a really fun game. PLEASE a suggestion you put some kind of counters for the resources. It's incredibly tiresome to keep moving the cubes or the resource models (even though they look great!). We didn't finish a 4 hour game cause of it. It takes ages.
bc 27 Mar, 2020 @ 9:45pm 
Thanks for the mod! The only way i would like this to be improved is resource counters. It takes a lot of time and effort to move those cubes here and there, so i would suggest making movable tokens with resourse counters, so u can easily move them between stages.
Draxous  [author] 25 Mar, 2020 @ 4:54am 
Sorry but no, there isn't any scripting in this mod for setup or round clearing.
asteffanus93 25 Mar, 2020 @ 3:16am 
I just want to make sure I'm not missing anything. Is there a button or some other script that helps reset the board for the next round or anything like that? Or is everything but the initial set up manual?
Great mod design and thank you for creating it. My friends and I will be playing it this weekend.
Legenduck 2 Feb, 2020 @ 9:26am 
Thank you for this! It's one of my favorite themed game in my collection. Can't wait to play with friends over internet.
Kat 1 Jan, 2020 @ 10:06am 
Thanks for the mod! We all had fun building our reanimated. :] :mortis:
Draxous  [author] 30 Dec, 2019 @ 5:45pm 
The leg swap was not intentional, I'll switch it up tomorrow. Thanks for letting me know.
⑨ ChocolateMystia 30 Dec, 2019 @ 3:38pm 
Thanks for the mod, I hadn't even heard of this game but it looks amazing! Something to note though, I was going through the components, and some right legs turn into left legs and vice-versa when flipped, is it intentional or an error?
DScalibur 29 Dec, 2019 @ 12:48pm 
Thanks a lot.......
Great mod as usual.
Marxos 25 Dec, 2019 @ 9:17am 
Many thanks! Looking forward to trying this one. You’re a mod making machine!
Big Base 25 Dec, 2019 @ 2:32am 
Looks spooky, great work! Between this and Solenia you've made some quality boards this holiday season, enough to rival the DLCs! Looking forward to trying them out, bringing lots of joy (: