Mindustry

Mindustry

Extremely Efficient Structures
84 Comments
Tallbartender 2 Jun @ 8:30pm 
Can you update it please
Eclipse the Dragon 5 Mar @ 5:42pm 
mod may need updating to work in the game again.
[LOKE]YourC3PH  [author] 18 Jan, 2024 @ 5:23am 
I'll look into it once I start checking out the dev documentation again.
Ribbons0121R121 15 Jan, 2024 @ 6:24pm 
its not too different in terms of stuff, just a lot of name changes and extra features with the animation system
Happyhafer 15 Jan, 2024 @ 2:18am 
hooray~!
:steamhappy:
[LOKE]YourC3PH  [author] 14 Jan, 2024 @ 4:20pm 
After a long time, I may finally have time to revive the mod. No idea how the game has changed since the last version of this mod, and so I'll have to begin from scratch more or less.
Happyhafer 22 Jul, 2023 @ 4:16am 
please update for current game version.
Ribbons0121R121 5 Apr, 2023 @ 1:29pm 
v7 when
jumpingfun80 15 Nov, 2022 @ 8:32am 
that fine I understand that life comes first being a father of 6 and a caregiver/handyman/computer repair tech all self employed i get it just figured I would let the creators of my favorite mods know about the issues with their mods so if it is fast or slow is irrelevant i will just look forward to the day it comes, lol if it comes no stress on my end so dont let our request cause you stress either
[LOKE]YourC3PH  [author] 15 Nov, 2022 @ 2:54am 
I see. Then in that case I'll look into it eventually when I have the time. I've gotten busy with plenty of jobs, some of them being IT/Networking jobs as well, and am otherwise either hung up in private life through other means or just am playing good games (like Xenoblade Chronicles 3 or the likes). So when I get enough time & interest in updating this I will, and so I can't promise it will come any time soon. It might come this weekend, it might come next month, it might come in a year. I will first have to study what changed and how I can fix the mod in order to actually update it, it isn't as easy as just flipping a switch to update it unfortunately, and documentation for modding is quite scarce (even for this game, which has fairly good documentation). Just a heads-up for you guys on what to expect, sorry if it isn't what you were wanting to hear though.
SpicyWater 14 Nov, 2022 @ 6:02pm 
yeah @jumpingfun80 is right the mod needs updated to be compatible with the new version of the game
jumpingfun80 14 Nov, 2022 @ 11:23am 
the game was updated to a new version and it no longer works plus there is a new planet and you will have to make it usable on the new planet as well cause it uses a different set of resources hope this helps explain
[LOKE]YourC3PH  [author] 13 Nov, 2022 @ 7:38pm 
@jumpingfun80 Exactly which part is broken? I mean, I haven't played the game in ages because it really hasn't been all that interesting to me, but I'll update the mod if it is somehow broken.
jumpingfun80 11 Nov, 2022 @ 5:09am 
can we get an update to this mod please
SilentSurge 19 Mar, 2022 @ 11:08am 
using this on maps i cant stand just to make them slightly easier. thank you very much for making this it has helped me a ton! Hope you are doing well!
DeltaTheShadow 23 Jan, 2022 @ 4:42am 
It works perfectly <3 gj man, thank you so much
[LOKE]YourC3PH  [author] 8 Aug, 2021 @ 3:21am 
@everyone Alright guys, thanks for still using my mod and waiting for me to do something I could've done in about 30 minutes to instead spend half a year on... Yeah, sorry about that.

Ahem, anyways 1.6 is now fully functional for the latest public game version, and I'll see to implement more requested features when I get around to it hopefully soon.

On another note, the 6.0 update for Mindustry ruined 1x1 Miners because some unknown texture that I am unaware of was entirely removed, which was that which caused the "Oh no" texture issue. I mitigated this issue by changing up the Miner from 1x1 to 2x2. It is also however vastly more efficient due to another code change I've done so the 2x2 change shouldn't really be much of an issue. To those who used the previous 1x1 Miners in a save: I'm sorry but you'll have to rebuild (at least) your Mining area.
SakuraLilly 7 Aug, 2021 @ 6:46am 
Despite the OhNo's it still works. Hope you are ok.
[LOKE]YourC3PH  [author] 16 Jul, 2021 @ 11:23pm 
@meep For now pretty much, yes. I have halted development as my life is currently quite... intricate, so to speak. Without going into too much detail, I simply don't have the time & energy at the moment to further develop this (yes even for 5 minutes). This Wednesday will be a very important day for me, and after that I will see how things will go on. If everything goes well from Monday to Wednesday, then I can resume fixing this. Adding features however might take a little longer.
meep 16 Jul, 2021 @ 6:18pm 
this is dead.
DeltaTheShadow 9 Jun, 2021 @ 11:51am 
aight man, was just making sure you're alive. Hope you'll do better (in life ofc)!
[LOKE]YourC3PH  [author] 9 Jun, 2021 @ 4:36am 
I know bois, I know. Everyone's waiting for a mod that I made as a joke (no joke), and I appreciate that a lot actually. The issue is that my previous message still stands, but I promised I'd look into it so I will do it eventually. The first thing I'd do is fix some bugs, then a feature release later.
DeltaTheShadow 9 Jun, 2021 @ 3:21am 
Damn, still waiting :D any release dates? :D
Scruttocks84 4 Apr, 2021 @ 11:01am 
Sorry to hear you're having a tough time, I hope things will improve soon. Still love your wonderful mod even as it is. I have everything crossed for better times.
[LOKE]YourC3PH  [author] 23 Mar, 2021 @ 12:15pm 
To those of you who have been waiting for an update for quite a while, I'm really sorry that I haven't had the time to do it yet. While not really hard, I actually couldn't find the 10-20 minutes it would require to update this mod simply due to the fact that life hasn't been totally nice with me recently, and when I do have the time I have other things I rather wanna do and spend it on. I will try my best to update it as soon as possible however.
Hiro 28 Feb, 2021 @ 6:09am 
can you Abb to the eesdrill.json

"hardnessDrillMultiplier": 0,

to make it mine every Resource with maximum efficiency
DeltaTheShadow 4 Feb, 2021 @ 8:29am 
Understandable, I was just bit frustrated. I would have fixed it myself but I am no JSON expert or anything near that
[LOKE]YourC3PH  [author] 3 Feb, 2021 @ 6:19am 
Aight I'ma look into it when I get the time. The issue is that these days I am either extremely busy, or extremely lazy (not gonna lie about it) whenever I have some time off. But I will look into it.
DeltaTheShadow 3 Feb, 2021 @ 5:53am 
yes I mean the oh no thing
[LOKE]YourC3PH  [author] 28 Jan, 2021 @ 1:15pm 
@(VGW)Delta*CZ* Which issue, the "Oh no"? If you have any issues, please open a bug tracker on GitHub if you can.
DeltaTheShadow 27 Jan, 2021 @ 1:50pm 
So it's 27th of January and the fix is nowhere, can we even expect it?
a72 19 Jan, 2021 @ 5:45pm 
Maybe if you got rid of that old EES structure, you'd get some enemies on yo sector.
SakuraLilly 24 Dec, 2020 @ 5:47am 
Happy holidays to you too. :) Just wanted to let you know. @Owenofj. If your generator stops working it is because it is in the dark. It's solar, like most power out of nothing in game :D
[LOKE]YourC3PH  [author] 24 Dec, 2020 @ 5:03am 
I'll investigate the "Oh No" issue at some point later when I resume coding on this mod. Anyways, may you all have some great Holidays.
Scruttocks84 24 Dec, 2020 @ 4:54am 
Oh phew, thought the OhNo thing was something I'd done in trying to get the generator to start working again. Weirdly it displays fine when moving it around, it only changes over a drillable resource.
SakuraLilly 23 Dec, 2020 @ 11:27am 
Enjoy lots of my testing with your mod. But the drill just got an OhNo image since this evening... This afternoon it was fine.... :(
IEATDIRT 20 Dec, 2020 @ 8:36am 
the ees drill is only fast with sand and scrap but mines at pneumatic speed
DragonSlayr15001 15 Dec, 2020 @ 8:43pm 
cool
[LOKE]YourC3PH  [author] 15 Dec, 2020 @ 7:35pm 
The EES Conduit I have actually already finished and will incorporate it soon.
DragonSlayr15001 15 Dec, 2020 @ 7:33pm 
ah i see. if you make an ees pump, you might want to also make an ees conduit as well (which doesn't seem to be planned as far as i could see)
[LOKE]YourC3PH  [author] 15 Dec, 2020 @ 4:56pm 
If you read the past comments, then you can see what I have planned.
DragonSlayr15001 15 Dec, 2020 @ 4:54pm 
are you going to make an ees pump?
Huchti1604 13 Dec, 2020 @ 3:57am 
Thank you very much
[LOKE]YourC3PH  [author] 13 Dec, 2020 @ 3:25am 
@everyone Okay so for those of you wanting the mod for Mobile or such, I've now created a GitHub repository for that. Please check the "Discussions" here on this mod page to find the GitHub link, and then download the latest release .zip file from the "Releases" section. Enjoy~
[LOKE]YourC3PH  [author] 13 Dec, 2020 @ 3:05am 
@Huchti1604 I will open a GitHub repo, so that way you can download it for Mobile. The mobile version does not use Steam Workshop, so of course you cannot use it on Mobile without downloading it on Steam first. However, like I said I will open a GitHub repo so that you and other mobile users may download it there.
Huchti1604 13 Dec, 2020 @ 3:01am 
How does it work for mobile version?
meep 12 Dec, 2020 @ 11:11am 
i added some suggestions in the suggestions thing.
[LOKE]YourC3PH  [author] 12 Dec, 2020 @ 6:00am 
@Max_833 An EES Turret is already planned.
meep 12 Dec, 2020 @ 5:58am 
Suggestion: Add a Suggestions discussion
Another Suggestion: Add an EES Turret