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Ahem, anyways 1.6 is now fully functional for the latest public game version, and I'll see to implement more requested features when I get around to it hopefully soon.
On another note, the 6.0 update for Mindustry ruined 1x1 Miners because some unknown texture that I am unaware of was entirely removed, which was that which caused the "Oh no" texture issue. I mitigated this issue by changing up the Miner from 1x1 to 2x2. It is also however vastly more efficient due to another code change I've done so the 2x2 change shouldn't really be much of an issue. To those who used the previous 1x1 Miners in a save: I'm sorry but you'll have to rebuild (at least) your Mining area.
"hardnessDrillMultiplier": 0,
to make it mine every Resource with maximum efficiency
Another Suggestion: Add an EES Turret