Mindustry

Mindustry

Extremely Efficient Structures
Showing 1-5 of 5 entries
Update: 8 Aug, 2021 @ 3:18am

Ver 1.6 (Public):

Addressed the "Oh no" texture issue by increasing the size of the Drill from 1x1 to 2x2 (game limitation since 6.0, there's a mission texture for anything smaller than 1x1 which I cannot find out which one is missing exactly).

The change to 2x2 however has the advantage of covering a few more tiles, and I also implemented an optimization to make the Drill run MUCH faster.

Update: 8 Dec, 2020 @ 12:46am

Ver 1.5 (Public)

-Updated several core code parts.

-Changed the research tree behaviour. EES now has its own research tree which is based on the Core: Shard, so it is unlocked by default, and the costs for researching the EES Generator and the structures that depend on it, is 0.

-Reduced the Power Gen capability of the Generator even further to see if it fixes issues about the game bugging out.

-Updated the Drill so that it now mines at a speed of 3.07/s instead of 1.19/s, making it vastly more efficient.

-All structures are now not being targeted by enemies anymore, making it so that they can only get destroyed by accident (landing in a crossfire between you and enemies or other targets).

Update: 7 Dec, 2020 @ 10:23pm

Ver 1.4 (Public)

-Updated some code for efficiency
-Possibly & hopefully fixed a rare issue about the EES Generator dropping out entirely at high rounds

Update: 5 Dec, 2020 @ 7:27am

Ver 1.3 (Public)

-Updated to v.6.0
-Updated and changed sprites, EES Structures are now more consistent in their design and stick out like a sore thumb.
-Added EES Conveyor Belt

Note: Future structures are planned.

Update: 20 Nov, 2019 @ 7:31pm

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