RimWorld
Traits Expanded!
21 件のコメント
Phooenix 10月8日 8時02分 
Tbh more vanilla traits should work like this, being more interesting and not just + stat to a skill.

But you should add if it is safe to add to an existing save, and i am ASSUMING that it's bad idea to remove?
GULÉ🏠 7月27日 2時38分 
Does this need 1.6 update?
shijimi1945 7月18日 23時41分 
1.6
GULÉ🏠 2024年5月22日 11時48分 
@1428_wsx could you please update this mod for 1.5?
< blank > 2024年5月12日 11時31分 
do you have intention of updating to 1.5 or is this where it stops?
Mike3223cz 2023年11月18日 11時00分 
Maybe for the 1.3: if possible of course...

Vampiric: Like the vampires from 1.4, just in 1.3, need blood (configurable), immortal but can be downed if TOO much damage taken (or if some material is present near them, like garlic or something, configurable)

Immortal: Cannot die (technicaly, configurable), can be downed, from time to time gets random pain (configurable)
ABC 2023年11月5日 5時06分 
Max hit points doesn't seem to affect it.
GULÉ🏠 2022年11月10日 8時02分 
Thank you! 😁👍
1428_wsx  [作成者] 2022年11月9日 23時28分 
Its updated and displays no errors now
1428_wsx  [作成者] 2022年11月9日 23時27分 
It's been so long since I last updated this... almost forgot about it.
GULÉ🏠 2022年10月31日 3時21分 
Hi, any updates planned for this mod? It's really good!
SalmonToastie 2020年10月22日 22時15分 
1.2
test 2020年8月10日 7時55分 
@HansChristianHegWasADumbass i am pretty sure wimp trait is vanilla
1960S Motown Ye N HH 2020年6月27日 21時33分 
Just fyi the wimp trait permanently incapacitates pawns who are rescued/imprisoned if used with any of the good imprisonment mods on the 1.1 market. I'm talking about the mods unofficial slavery and Prison Labor. I just deleted them from my most recent 50 hour save with Character Editor and force blocked them from appearing on new spawns with CustomPawnGen so it's no big deal for me. Plenty of other great traits in this mod that don't seem to conflict. Just thought you might want to know.
Vattende 2020年6月16日 10時28分 
13. Anorexic
Hunger rate decreased by 50% ! - there should at least be a negative factor here. For me, a trait should have and nice and some not so nice aspects. Some more some less, so it's a bit a choice. An anorexic isn'ta healty person, so it should have a penalty like less strengh, or need more sleep, recreation, what ever.
NRFBToyStore 2020年4月1日 8時59分 
@Elodrai People who star in reality TV shows, write books afterwards... Their value? Pure perception. Plenty of people out there worship Post Malone and Billie Ellish, when 5 years ago, they were making fun of people who look like them... Why? Perceived value. People find them interesting because OTHERS find them interesting.

If you are not tending the herd, you're one of them...child ;).
1428_wsx  [作成者] 2020年3月31日 19時39分 
@BLegere That's a great idea, i'll change it in the next update :)
BLegere 2020年3月30日 10時02分 
I'd like to point out #5: loose memory. It could probably be called forgetful. I don't know it just popped up in my head so I thought I'd add my input.
NRFBToyStore 2020年3月30日 8時17分 
@Elodrai You've never known a person that people put more value in than others? ... HUH? :)
kaczorski 2019年11月6日 10時58分 
I second that :) More traits the merrier, but before I risk my 300-mods game I'd like to know a bit more. Indestructible sounds good!
ΔTØM 2019年11月6日 6時23分 
Could you describe the bonus and disavantages of your traits? Thank you!