Killing Floor

Killing Floor

That mag is dirty
20 Comments
ND4SPD 4 Oct @ 12:37am 
Realistic, I hate it.
The Renegadist 23 Dec, 2014 @ 4:41pm 
Can you make it so shotgun's that are loaded with shells do not have to lose the ammo upon reloading early. In real life if you were to add more shells before the chamber was empty you wouldn't need to remove the current shells since they are ejected out. The shotguns with the clips I can see having to lose any ammo left but the shotguns that use the shell system would not need to lose the unspent ammo.
The GingerBeardMan 11 Nov, 2014 @ 8:03am 
Can you please add this to the tripwire forum! The workshop is not letting me download it along with all your other mods!
Sausage Link 12 Jul, 2014 @ 8:32am 
Thanks so much for this :D::snake:
Nejco 7 Jun, 2014 @ 2:45pm 
@Sukinidachi this was designed for people who find hell on earth too easy.
No Fox Given 30 Nov, 2013 @ 9:08am 
@DiogoSN

No, it's not.
DiogoSN 20 Nov, 2013 @ 12:55pm 
Wait, isn't this already in the game?
jwmasekre 11 Nov, 2013 @ 12:41pm 
Then you start getting into Arma-level sim.
jwmasekre 11 Nov, 2013 @ 12:40pm 
I agree with creatures, but if a game wanted to go all the way with realism, it'd have to extend reload times to include putting the spent magazine in the mag pouch and (probably) be a programming nightmare for remembering each magazine and how many mags you have.
Sukinidachi 10 Nov, 2013 @ 5:16pm 
Mm.. not my type of challenge. It'd frustrate me more than anything.
GMK|J1gS4w  [author] 10 Nov, 2013 @ 5:13pm 
maybe because it adds some challenge to the game?
Sukinidachi 10 Nov, 2013 @ 5:07pm 
Now, why would I want this??
Creatures Lie Here 7 Nov, 2013 @ 12:19pm 
I don't understand the point of this, even RO2 doesn't cause you to drop mags like this. In real life a soldier would save all possible ammo unless trained to do otherwise (I'd guess specops may drop partially empty mags to save time and lives, but idk). Would be better to program it so the partially spent mag becomes yr next reload unless you ddouble-tap R or something.
jwmasekre 4 Nov, 2013 @ 2:10pm 
I love game that take the time to do something like this, and I'm glad someone added it to KF.
Czaczaczar 4 Nov, 2013 @ 8:21am 
I like this mod. This mod adds realism. Battlefield 4 also has this feature.
Gizmo 3 Nov, 2013 @ 5:35pm 
I actually love and dispise this idea, because it's more realistic and adds some challenge but the reason I despise it is because I reload very often to I would be burning through ammo very quickly.
BitmapJOE 3 Nov, 2013 @ 11:08am 
wait what?
theDartrunner 2 Nov, 2013 @ 7:28pm 
Do you know how often I reload? This would destroy the game for alot of people but it does add that little extra bit of challenge.
Dogfencer 1 Nov, 2013 @ 8:33am 
IT'S SO REAL
Vic 30 Oct, 2013 @ 12:47pm 
I always hated this feature in those games that have it. Wonder why someone decided to add this to KF.