RimWorld

RimWorld

Terraform Rimworld
583 Comments
z19918013 31 Aug @ 7:51am 
The following is translated by GOOGLE:
請問可以把深水以地磚方式裝在重力船子結構上嗎?,目前只有淺層岩漿可以?
Can deep water be installed as tiles on the gravity ship substructure? Currently, only shallow lava can be installed.
Avereywk 28 Aug @ 1:07pm 
having terraform installed and checking the filter for dumping stockpile causes my framerate to go down anyone else having this issue. Specifically when using the search function. No other mods besides hugslib and harmony
Tforson 28 Aug @ 1:04pm 
I was looking for 1 topic but since i can't find it I'll ask
If I make water tiles can fish spawn inside them after loading save? I was wondering if it possible to farm specific type of fish or do I need 1st find a way to transfer these types of fish to start breeding on their own?
Iskamele 24 Aug @ 1:51pm 
I noticed a bug that some shallow waters can't be terraformed. I changed the settings, tried with devmod, no effect. Nothing is displayed in the logs.
Lonely Tear 23 Aug @ 2:02pm 
is it possible to terraform on Gravship Substructure? i wanted to bring a little water garden into space but terraforming anything just results in the "floor" being removed from the Substructure itself and being empty
Azure 19 Aug @ 6:19am 
I can't swim in the terraform water,is this intended?
奈亚子 11 Aug @ 3:45am 
@Doctor I also had this problem, have you solved the problem?
Latex Santa 9 Aug @ 11:10pm 
@克里斯托夫古兰马克索特
@ALRayman.
For removing overhead mountain, while this feature is bugged, use the mod Absolutely No Roof.
Doctor 9 Aug @ 10:37pm 
For some reason all the different tile options seems to have disappeared and all I have is a Destroy and Overhead Mountains options.
need remove overhanging mountains for area!
ALRayman. 3 Aug @ 9:13am 
Same Problem like Rootfifth, can't use the zoning for the remove overhead mountain tool - can't be dragged to select an area. I have to click each square individually.
(Besides that great Mod - only a minor inconvenience )
SalazarWindriver 3 Aug @ 6:49am 
How do I create a terraforming area? I see no zone options
Latex Santa 2 Aug @ 2:59pm 
@Rootfifth
Fortunately, you can use the mod Absolutely No Roof for that, it's been updated to 1.6.
Rootfifth 2 Aug @ 1:29pm 
latest update seems to make it so that the zoning option to remove overhead mountain can't be dragged to select an area. I have to click each square individually.
SpartanH347 [FR] 2 Aug @ 1:10pm 
I don't understand emiters at all, is there a video to explain them ?
Mspym 2 Aug @ 9:04am 
Great mod but I am also having the same problem as tactics, shallow lava cannot be removed even if you are using dev tools. Playing on a completely vanilla game with no other mods but this one
Freddy Fazbear 1 Aug @ 10:34pm 
finally a mod which doesnt say piss off and take these materials but you actually need to do some research in this mod
darkzero 31 Jul @ 12:53pm 
I second Tybo's suggestion. Right now its causing crashes for me and load order resets.
I miss terraforming butI cannot use Hugslib in my game at all.
Tybo 30 Jul @ 1:31am 
Any chance you could remove the hugslib dependency? Hugslib is not doing particularly well at the moment, and isn't recommended for modlists...
[NCE]RotInPixels 29 Jul @ 1:37pm 
Can this be used to remove an impassable tile?
Latex Santa 27 Jul @ 11:47pm 
@z19918013
This depends on the code that governs how the gravship interacts with terrain.
z19918013 27 Jul @ 10:15pm 
The following is translated by GOOGLE:
Whether terrain can affect the spaceship?
地形是否可以作用於飛船?
Latex Santa 27 Jul @ 2:23am 
@SFT
It SHOULD be unlocked by the tech Tectonic Emiter, if it still exists.
SFT 27 Jul @ 2:03am 
There used to be ability to create steam geyser, no ?
Was it removed at some point or am I trippin ?
Swifty_Meme_lord 26 Jul @ 10:45pm 
@Shwifty_Meme_lord
i'm friggen stupid.
turns out you click the same icon as the prototype that cleans shit and the emitters come up
if i could ponder a suggestion to the modder-gods above i'd tell him to maybe put that in the research text that "you can find it under the terraform tab and then click the red prototype icon" because that's where i looked 1st
Swifty_Meme_lord 26 Jul @ 10:43pm 
dunno if this is new or old but i can't see the terra-flora or other emitters in the terraform tab
i've tried having advanced biomes & the SZ terrian & stones installed side by side but it's still not there
my only proposition left is that it's because i'm running it on a save that didn't have it previously
Tactics 21 Jul @ 6:22pm 
i have a problem with shallow lava and shallow moving water, i cant get rid of them, after i placed them. No Terrain can override them.
Spy 21 Jul @ 9:53am 
Placing terrain with drag is working but remove overhanging mountains drag is not working.
VOID  [author] 21 Jul @ 8:47am 
mod updated

- fixed short hash collision with character editor
kize.ring 21 Jul @ 7:27am 
The update fixed the issue perfectly! Thank you so much for the quick fix and all the work you put into this mod. Really appreciate it!:steamthumbsup::steamthumbsup:
VOID  [author] 21 Jul @ 4:03am 
unsub and resub, then check that you see the 'last changes' as above in the mod description. if you don't, then you're still on the old mod version.
Ceramic 20 Jul @ 10:42pm 
Yeah, still getting the issue with no dragging here too.
lasse 20 Jul @ 4:27pm 
Hi void i know you said that you fixed the issue with dragging but this is still happening for me. Is there any way to fix it?
Ghul 20 Jul @ 2:40pm 
Hello, I have a question about the flat lava. Is there any way to build over it again, with dirt or other surfaces, to make the lava disappear? I haven't found anything that can remove the lava. But the mod is good anyway.
(This text was created with the help of a translator) :winter2019coolyul:
VOID  [author] 20 Jul @ 11:15am 
mod updated

- added try catch blocks on some init functions to make sure incompatible mods won't break the generation process
VOID  [author] 20 Jul @ 10:48am 
@kize.ring - check your modlist, you probably have some incompatible mods running together with terraform rimworld. check the mods that add stones first. if it throws this error on init, its because it tried to add those stones for the terraforming and failed.
kize.ring 20 Jul @ 9:12am 
Hi, sorry to bother — I’m having a bit of an issue and was wondering if this might be available to fix?"

HugsLib][ERR] TerraformRimworld caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
[Ref BCA46CDB]
at TerraformRimworld.RoofEmiterManager.CreateUIThickRoof (Verse.TerrainDef baseTerrain) [0x0020f] in <425cf0b9a37844ffafedf8f2e3e6d80f>:0
at TerraformRimworld.RoofEmiterManager.Init () [0x000a7] in <425cf0b9a37844ffafedf8f2e3e6d80f>:0
at TerraformRimworld.TRMod.LoadAndResolveModData () [0x000a0] in <425cf0b9a37844ffafedf8f2e3e6d80f>:0
at TerraformRimworld.TRMod.DefsLoaded () [0x0000c] in <425cf0b9a37844ffafedf8f2e3e6d80f>:0
ClaymoreZ 20 Jul @ 7:55am 
yay!
Latex Santa 20 Jul @ 6:49am 
@VOID
Thank you. This mod being updated is a relief.
I'm getting closer and closer to be able to play in 1.6 with my essential mods.
Glitch5406 20 Jul @ 5:55am 
Thanks for 1.6 update this mod ROCKS!
Dovaskarr 20 Jul @ 5:33am 
Thank you kind Void
VOID  [author] 20 Jul @ 4:07am 
mod updated

- fixed problem with draggable dimensions
- fixed problem with not being able to build roof tiles
- fixed problem with double placement when godMode is on together with 'instant construction'
Jerome Yang 20 Jul @ 1:10am 
thx god
VOID  [author] 20 Jul @ 1:06am 
everytime they releas a new game version, it leads to code forensics to find out which parameters they renamed or even changed the functionality. I'll see if I can find it, but I can't promise it. if if takes too much time, I'll leave it as it is.
VOID  [author] 19 Jul @ 4:31pm 
this is most likely because the drag dimension parameter no longer exists in the def classes in 1.6. didn't found anything else so far to make it work as in 1.5
bushiwodemingzi 19 Jul @ 12:56pm 
Is anyone else having an issue where you can't click and drag the terrain or destroy tools? It still works on single clicks, but takes forever for larger terrain modification. Tried disabling everything but Hugslib, Harmony, and this mod, but still the same issue.
Kardes 19 Jul @ 12:51pm 
I seem to have lost the ability to click drag with the tools in this mod.
Is anybody else having this problem or am I missing a setting?
Muffl 19 Jul @ 11:36am 
Thanks for the update! :)
bushiwodemingzi 19 Jul @ 11:27am 
Thank you for the update!
EvilNecroid 19 Jul @ 8:22am 
YES!!