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Rapporter et oversættelsesproblem
請問可以把深水以地磚方式裝在重力船子結構上嗎?,目前只有淺層岩漿可以?
Can deep water be installed as tiles on the gravity ship substructure? Currently, only shallow lava can be installed.
If I make water tiles can fish spawn inside them after loading save? I was wondering if it possible to farm specific type of fish or do I need 1st find a way to transfer these types of fish to start breeding on their own?
@ALRayman.
For removing overhead mountain, while this feature is bugged, use the mod Absolutely No Roof.
(Besides that great Mod - only a minor inconvenience )
Fortunately, you can use the mod Absolutely No Roof for that, it's been updated to 1.6.
I miss terraforming butI cannot use Hugslib in my game at all.
This depends on the code that governs how the gravship interacts with terrain.
Whether terrain can affect the spaceship?
地形是否可以作用於飛船?
It SHOULD be unlocked by the tech Tectonic Emiter, if it still exists.
Was it removed at some point or am I trippin ?
i'm friggen stupid.
turns out you click the same icon as the prototype that cleans shit and the emitters come up
if i could ponder a suggestion to the modder-gods above i'd tell him to maybe put that in the research text that "you can find it under the terraform tab and then click the red prototype icon" because that's where i looked 1st
i've tried having advanced biomes & the SZ terrian & stones installed side by side but it's still not there
my only proposition left is that it's because i'm running it on a save that didn't have it previously
- fixed short hash collision with character editor
(This text was created with the help of a translator)
- added try catch blocks on some init functions to make sure incompatible mods won't break the generation process
HugsLib][ERR] TerraformRimworld caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
[Ref BCA46CDB]
at TerraformRimworld.RoofEmiterManager.CreateUIThickRoof (Verse.TerrainDef baseTerrain) [0x0020f] in <425cf0b9a37844ffafedf8f2e3e6d80f>:0
at TerraformRimworld.RoofEmiterManager.Init () [0x000a7] in <425cf0b9a37844ffafedf8f2e3e6d80f>:0
at TerraformRimworld.TRMod.LoadAndResolveModData () [0x000a0] in <425cf0b9a37844ffafedf8f2e3e6d80f>:0
at TerraformRimworld.TRMod.DefsLoaded () [0x0000c] in <425cf0b9a37844ffafedf8f2e3e6d80f>:0
Thank you. This mod being updated is a relief.
I'm getting closer and closer to be able to play in 1.6 with my essential mods.
- fixed problem with draggable dimensions
- fixed problem with not being able to build roof tiles
- fixed problem with double placement when godMode is on together with 'instant construction'
Is anybody else having this problem or am I missing a setting?