Killing Floor 2

Killing Floor 2

KF-Ring
8 Comments
PuppyMonkeyBaby 27 Sep, 2019 @ 5:42am 
I just played the new version. Much better. Thanks. I'll add it to our servers.
Kasder  [author] 27 Sep, 2019 @ 2:43am 
Added 8 random ammo box and increased size of play area. Play area is now an octagonal shape and encompasses the entire lit area.
Kasder  [author] 26 Sep, 2019 @ 8:00pm 
Sorry! I was being lazy on that part. Today, I'll update the blocking volumes to be hexagonal or something.
PuppyMonkeyBaby 26 Sep, 2019 @ 1:02pm 
I really like the concept. However, it's quite frustrating running into a square blocking volume on a round surface.
Kasder  [author] 26 Sep, 2019 @ 10:43am 
I thought that the barriers would balance the game since players can just spam it. But I realised that the bosses have ranged attacks, which you can try to dodge with only low gravity high jumps. I don't know how much random ammo spawns I should add though.
MrRogersBestNeighbor 26 Sep, 2019 @ 1:52am 
No ammo spawns during boss fight. Though it actually makes the boss a challenge, but an occasional ammo spawn would be nice, heh. Other than that, it makes for a pretty interesting game mode/map.
Raiden Shogun 25 Sep, 2019 @ 12:07am 
This is the good map for knight's.
Kasder  [author] 25 Sep, 2019 @ 12:07am 
Updated to fix some bugs.