Total War: WARHAMMER II

Total War: WARHAMMER II

NoMalarkey's One Turn Mod
120 Comments
Skibson 5 Sep, 2022 @ 2:53am 
Hey, I just wanted to ask if this mod comes out in Warhammer 3?:lunar2020ratinablanket:
Fenix5000 5 Apr, 2022 @ 9:07pm 
We appreciate your hard work, i've been with you since you took this over and I SHALL WAIT FOR YOUR MOD FOR GAME THREE! THE ONE MOD TO RULE THEM ALL! Thanks Again!
NoMalarkey  [author] 5 Apr, 2022 @ 8:51pm 
it's coming!
tinywars 5 Apr, 2022 @ 8:50pm 
Please tell me this is coming to game three.
Dangerhawk 16 Feb, 2022 @ 12:23pm 
Weird thing - the mod isn't showing up in my launcher. Is that a mod thing, or a launcher thing?
V-10 16 Feb, 2022 @ 3:56am 
Does it also apply to ai ???
♠Kn1gHtFuRy♠ 28 Dec, 2021 @ 10:14am 
Is it possible to tone down the economy (income from buildings)? It's so much that I literally have to gift AI millions by turn 50
NoMalarkey  [author] 22 Dec, 2021 @ 7:48am 
Yes, I use it with SFO
♠Kn1gHtFuRy♠ 22 Dec, 2021 @ 4:17am 
Can this work on overhauls like SFO?
ph34rthe1337 23 Jul, 2021 @ 7:30am 
lol, at this point you might want to consider just removing comments until you do actually make some kind of change, just to stop the never ending "update" comments.
Aleks8141 22 Jul, 2021 @ 11:11am 
Yes, thank you. The mod is working, but the icon itself has not been updated.
NoMalarkey  [author] 22 Jul, 2021 @ 8:34am 
To update this mod I have to make a change. Upload. Remove the change. Upload again. It's absolutely pointless because this mod will always work.

A mod being flagged as "Out of Date" in the launcher only means that it was last updated before the last release of the game. It has nothing to do with whether or not it will work.
Crazyivan 17 Jul, 2021 @ 6:47pm 
I would like to see a submod with out boosted economy+ Trade income thanks
Hwang 15 Jul, 2021 @ 7:54am 
Thank you so much
NoMalarkey  [author] 14 Jul, 2021 @ 8:07pm 
It doesn't require updating. It will always work. I will update it when I fork.
NoMalarkey  [author] 27 Jun, 2021 @ 4:07pm 
I'm not playing much right now, but will definitely be back for that last DLC. Will release that version then.
Behrzerker 27 Jun, 2021 @ 12:50pm 
Thank you very much, I would be really grateful !
NoMalarkey  [author] 27 Jun, 2021 @ 7:30am 
I'd definitely consider making an alternative version without the income buffs.
Behrzerker 27 Jun, 2021 @ 2:35am 
Hi, thank you for having brought this mod back to us, although would it be possible to lower the huge buffs to growth and income a bit ? Or to make another version of the mod without those buffs ? Because +1000 growth and x11 income to all economic buildings feels way to much to me. You don't even need food buildings anymore, and a single economic building is enough to supply a whole province, which kinda kills the whole building system imo... And in case you're wondering why do I not simply use another one turn mod, it's because most of them are either outdated, or not player only. Thanks.
NoMalarkey  [author] 15 Jun, 2021 @ 5:34pm 
Yes sir
Flambe 15 Jun, 2021 @ 5:31pm 
Does this Mod work on Multiplayer
Fenix5000 4 Jun, 2021 @ 7:38pm 
Hey just wanted to say thanks for keeping this mod up to date. I was here back when Strangeak47 left and you took over :). I just was wondering do you plan on updating or creating a total war: Warhammer 3 version of this? Khorne and Kislev are already looking like fun!
Jäger 24 May, 2021 @ 6:47pm 
does it work for under empire and hordes?
jasontaylor2014 22 May, 2021 @ 8:58pm 
oh that sucks
DudeChris33 21 May, 2021 @ 10:11pm 
@jasontaylor2014 that is the new update. They added dynamic public order, so the higher your PO is, the more of a debuff you'll get. Its easier to avoid rebellions but harder to maintain 100%.
NoMalarkey  [author] 21 May, 2021 @ 6:40pm 
Definitely not this mod
jasontaylor2014 21 May, 2021 @ 10:07am 
not sure but was a problem public order for faction was negative
NoMalarkey  [author] 28 Mar, 2021 @ 3:19pm 
Oh no, not you. I appreciated the explaining.
DudeChris33 27 Mar, 2021 @ 8:22pm 
I wasn't complaining, just explaining.
NoMalarkey  [author] 27 Mar, 2021 @ 1:58pm 
I forced a fake "update". Happy now, hoes?
DudeChris33 27 Mar, 2021 @ 11:11am 
mod manager doesnt read the mods it just checks when they were last updated compared to the games last update
Captain Obvious 22 Mar, 2021 @ 6:18pm 
In mod manger saying the mod need to be update.
Crazyivan 21 Mar, 2021 @ 7:10pm 
does not need an update works fine
Testikles 21 Mar, 2021 @ 11:33am 
I would be truly grateful if you could update your mod. Many thanks in advance.
LORD ROJO 18 Feb, 2021 @ 12:56pm 
Excellent my friend, you really did a good job, it is the best mod I saw for this great game. Congratulations!!!
NoMalarkey  [author] 6 Dec, 2020 @ 9:41am 
Homicidalnutloaf 6 Dec, 2020 @ 7:30am 
is it possible to add max level recruiting for lords and agents?
Psalm 73:25 4 Dec, 2020 @ 4:55pm 
You earned the title change mate, thanks for checking to see if there any incompatibilities with every update. I remember when Tww2 first came out and there were no mods so I transferred this from Tww1 and it still worked. Crazy resilient, I guess the main tables aren't something that change all that often.
Mr Bacon 4 Dec, 2020 @ 4:29pm 
Figured as much, but still appreciate it :)
NoMalarkey  [author] 4 Dec, 2020 @ 4:02pm 
lol "updating" this is just changing a line or two, uploading, and then changing it back. It's stupid that it get's flagged out of date when that's not really possible for a mod like this.
Mr Bacon 4 Dec, 2020 @ 2:39pm 
Thanks for updating so quickly!
NoMalarkey  [author] 16 Jul, 2020 @ 10:26am 
???
NoMalarkey  [author] 5 Jul, 2020 @ 10:51am 
I don't think so
DudeChris33 4 Jul, 2020 @ 9:21pm 
is it possible to get under-city buildings to build in one turn?
NoMalarkey  [author] 1 Jun, 2020 @ 5:09pm 
Yep
Thell 1 Jun, 2020 @ 12:44pm 
Does this work in co-op?
NoMalarkey  [author] 31 May, 2020 @ 8:17am 
I always use this with SFO, but it works fine with or without.
Crazyivan 30 May, 2020 @ 3:30pm 
as far as i am aware it works for almost any mod player only
Innominatam 30 May, 2020 @ 11:54am 
Is this player only and does it work with SFO?
NoMalarkey  [author] 24 May, 2020 @ 8:08pm 
Yeah that sounds like a classic CA launcher issue. Always try unsubing and resubing. Glad it's working now!