Total War: WARHAMMER II

Total War: WARHAMMER II

321 ratings
NoMalarkey's One Turn Mod
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Tags: mod, Campaign
File Size
Posted
Updated
144.573 KB
20 Sep, 2019 @ 8:45pm
21 Dec, 2021 @ 8:30pm
14 Change Notes ( view )

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NoMalarkey's One Turn Mod

Description
Main goal here is to speed up the campaign, not all of us have the free time to play for literally hundreds of turns.

- One turn local/global recruitment + max slots
- One turn construction + boosted growth
- One turn research
- Boosted economy + trade income

Lite version without economy boost: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2728758043
120 Comments
Skibson 5 Sep, 2022 @ 2:53am 
Hey, I just wanted to ask if this mod comes out in Warhammer 3?:lunar2020ratinablanket:
Fenix5000 5 Apr, 2022 @ 9:07pm 
We appreciate your hard work, i've been with you since you took this over and I SHALL WAIT FOR YOUR MOD FOR GAME THREE! THE ONE MOD TO RULE THEM ALL! Thanks Again!
NoMalarkey  [author] 5 Apr, 2022 @ 8:51pm 
it's coming!
tinywars 5 Apr, 2022 @ 8:50pm 
Please tell me this is coming to game three.
Dangerhawk 16 Feb, 2022 @ 12:23pm 
Weird thing - the mod isn't showing up in my launcher. Is that a mod thing, or a launcher thing?
V-10 16 Feb, 2022 @ 3:56am 
Does it also apply to ai ???
♠Kn1gHtFuRy♠ 28 Dec, 2021 @ 10:14am 
Is it possible to tone down the economy (income from buildings)? It's so much that I literally have to gift AI millions by turn 50
NoMalarkey  [author] 22 Dec, 2021 @ 7:48am 
Yes, I use it with SFO
♠Kn1gHtFuRy♠ 22 Dec, 2021 @ 4:17am 
Can this work on overhauls like SFO?
ph34rthe1337 23 Jul, 2021 @ 7:30am 
lol, at this point you might want to consider just removing comments until you do actually make some kind of change, just to stop the never ending "update" comments.