RimWorld
More Vanilla Turrets 1.0
131 件のコメント
Rah 2021年8月24日 2時50分 
Lord 2020年8月16日 10時54分 
1.2!
Spcike 2020年2月29日 7時36分 
@legodude17 nice one mate thanks a bunch
Laarryy1234  [作成者] 2020年2月29日 2時38分 
@legodude17 i will put it at the top of the mod desc. thanks for the work.
legodude17 2020年2月28日 17時56分 
I've tried my best to update this to 1.1, hope this will work for everyone: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2009766414
Laarryy1234  [作成者] 2020年2月25日 5時35分 
as i have said. im not a modder and dont know how to update the mod. it was only reuploaded to save players save files. fine someone that can updated it and they can fix it up
NAKOR 2020年2月25日 5時06分 
go 1.1
Talisman1973 2020年2月24日 4時35分 
I am hoping this will be updated to 1.1 in the near future?
GoblinEngineer 2020年2月20日 22時10分 
I appologize if this is a pretty stupid question, but how tdo you actually make the missiles for the missile launcher? The 'Defense Emplacement' research allows you to build a Missile Launcher but I can't find where to make the ammo for it. Non-CE btw.
Laarryy1234  [作成者] 2020年2月10日 4時36分 
@strozzapreti

that is a yes. done it several times myself.
lelele 2020年2月9日 17時54分 
can I safely add this to an existing save? Looks amazing!
Mike 2020年2月1日 14時06分 
https://ludeon.com/forums/index.php?topic=9521

One of the final updates to the mod before it's initial author abandoned it was a rework of the devastator mortar. The version you uploaded and tooled to work with 1.0 is missing those changes.

I'm grateful that you went out of your way to make a playable version of the mod I'm just pointing this out for sake of thoroughness.
Laarryy1234  [作成者] 2020年2月1日 2時30分 
@mike this was the lates version that was on the workshop. might be you that had an outdated one :).
Mike 2020年1月31日 15時10分 
You seem to have uploaded the mod with an outdated version of the devistator mortar. I perosnally prefer the version that requires ammo and doesn't take a full minute to fire again.
Saucylot 2020年1月15日 1時30分 
Yeah I'm getting the same issue with my gatling, beeps and doesn't shoot. That's a shame, I pumped all my resources into it hoping it'd be my guardian angel but it's just a big vegetable
Laarryy1234  [作成者] 2019年12月24日 11時33分 
@pgames-food

i will make a post on there with a link
pgames-food 2019年12月24日 3時16分 
hi larry, i noticed another mod that seems to have vanished, so i made a post here us to helps us all keep track of stuff that goes missing (or stolen by raiders) :)

maybe you can post a quick mesage or link to your upload which saved lots of save games there too? :)
https://gtm.steamproxy.vip/workshop/discussions/18446744073709551615/2659870916608451301/?appid=294100
Laarryy1234  [作成者] 2019年12月23日 8時02分 
@edgeless

as soon as someone will take up the mod, then that could probably be fixed. but as it sits im not a modder and i dont know how to fix those kind of problems.
Horace 2019年12月23日 7時57分 
Turrets also lag like crazy when they're not firing, probably searching for targets every tick :(
Horace 2019年12月23日 7時28分 
Is there a way to remove the light that the turrets for some reason generate? causes a ton of lag I think
Schmupi 2019年12月8日 14時43分 
@SSLandyMann @antihell i just looked at it and i think i know why, assuming you mean the vulcan cannon. maybe gonna try fixing it tomorrow
Laarryy1234  [作成者] 2019年12月2日 5時13分 
@[BWR] Rendor i did not make this mod as the desc states. i only reuploaded it after the author removed it for no reasson. so i dont know anything about the modding part just how the mod functions, if you want to take over the mod feel free to do so.
Rendor 2019年12月2日 3時17分 
@Laarryy1234 u forgot about cell fabricator for devastator mortar. There is no cell fabricator in defs at all
Laarryy1234  [作成者] 2019年11月30日 8時32分 
@1355440367

you need to use the ce mod that is provided in desc otherwise it dose not work. CE it a very bad mod when it comes to mod comp. but with that version of CE it is working.
1355440367 2019年11月30日 3時22分 
dont work with CE:steamsalty:
Laarryy1234  [作成者] 2019年11月5日 6時51分 
@SSLandyMann and @Antihell

idk what kind of a bug you are being effected by. but its nothing i have ever encoutered my self. but i have not done any changes to the mod file compare to what it was befour. so that is probably a bugg from the original mod.
antihell 2019年11月5日 3時09分 
@SSLandyMann i have the same problem!
Operator 2019年11月4日 12時04分 
For some reason My gatling turrets don't shoot even though the barrel dur is 100% and forced target is on. Once the ememy is in range it just does this beep then looks at the enemy without shooting (yes the gat is manned)
Kaz the Mercenary 2019年11月3日 1時05分 
Uhhh. That's not a CE 'patch'.

That's an entirely new branch of CE that requires a new game! O__O
Taliesin 2019年11月2日 15時36分 
how do you build a cell fabricator? I can't find it on my research tree, and i don't seem to be able to build it already
viirinsoftworks 2019年10月25日 9時44分 
I'm going to re-subscribe since I've got a lot of mechanoids + What The Hack.

Six centipedes with shredder turrets? Yes please.
Laarryy1234  [作成者] 2019年10月13日 10時19分 
this mod can be added mid game yes. i have done it with no problems. it adds some new tech but nothing else.
Amish Wolverine 2019年10月13日 9時37分 
can it be added mid game tho?
Laarryy1234  [作成者] 2019年9月28日 22時31分 
@spoodie

yes if you are doing anything with CE you will need a new save sadly but for this mod you can remove it mid game.
Spoony | Wagecuck @ cs_office 2019年9月28日 15時32分 
i swear i read on the CE Patch page that i need a new save game and cant replace the original CE with the CE patch version?
Laarryy1234  [作成者] 2019年9月28日 14時57分 
@spoodie

yes it can be removed mid game. done it by misstake a few times you will just lose the turrets and the tech added by this mod.

but there is a CE verison out there in the desc that is compatible with this mod. if you wanna have both.
Spoony | Wagecuck @ cs_office 2019年9月28日 14時52分 
Hey, just realised this is incompatible with CE, can this be removed midgame?
König aller Waffen 2019年9月28日 1時44分 
Many thanks for uploading this, mate!
Laarryy1234  [作成者] 2019年9月22日 9時30分 
@kerbonautics as far as i know i have added this mod midgame sometimes and it has worked fine. it adds a few more research, and the game normal can fix that all the time on startup might take abit longer thanks of its adding into the research tree. but the CE patch no you cant add that midgame. CE is to big and effect to much.
Kerbo 2019年9月22日 5時09分 
can it be added to anysave?

Laarryy1234  [作成者] 2019年9月22日 0時30分 
ok nice i will put that in the description so everyone can see it.
sumghai 2019年9月22日 0時25分 
Just a heads-up that CE:FT now supports More Vanilla Turrets:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1865597143
stefegg 2019年9月21日 14時36分 
props for the reup!
MaTsuYama 2019年9月21日 11時28分 
@Laarryy1234 thanks bro.
Kalshion 2019年9月21日 10時03分 
So that's why when I tried to load up my save a few days ago it kept telling me that a mod was missing and when I loaded it anyway I was missing buildings.

Thanks for the reupload.
Laarryy1234  [作成者] 2019年9月21日 9時48分 
@rytai crestfall,

I do not know why it was removed by the author that was making the 1.0 version of the mod. but he randomly removed it and yeah alot of saves got messed up thanks of it.
MaTsuYama 2019年9月21日 7時20分 
"This file was recovered after the author removed it from the workshop." why this mod removed from workshop ?
revilowaldow 2019年9月21日 6時01分 
Hey big props to you for reuploading this!
KhaviSnakepact 2019年9月20日 17時00分 
Thanks a lot for that link, really helps put my mind at ease knowing that some guy throwing a tantrum (if that is what happened of course) won't affect my gaming experience, cheers.
Jboy2000000 2019年9月20日 12時41分 
This would explain so much. My longest surviving, most prosperous colony got mega-killed because the original got removed