Project 5: Sightseer

Project 5: Sightseer

AutoMarker Reupload
28 Comments
trikizerg 13 Oct, 2024 @ 8:04am 
not working
CirroFox 9 Apr, 2024 @ 6:45pm 
Just a tip for anyone using this in 2024. start a game..then create a faction. Then I had to place my own marker once before it started working properly.
Vengorin 23 Apr, 2021 @ 1:17am 
Could not get this to work.......Took a While but tried to place a marker by hand and turns out you need to be in/own a faction to use markers....
Mr.Wanaskiwin "Navarone" 30 Nov, 2020 @ 10:54am 
Okay there we go. had to go to chat 5 to make it auto mark
Mr.Wanaskiwin "Navarone" 30 Nov, 2020 @ 10:46am 
Update, i retyped it, not sure what issue it had but it seems to give me the automark stop/start each time i type it.

So i guess it was just being wierd maybe, though i've yet to get a marker on this bitumen im near but imma press on
Mr.Wanaskiwin "Navarone" 30 Nov, 2020 @ 10:44am 
Just started a new game, thought i'd give this a try and its giving me an error. i am in a faction

"NullReferenceException: Object Reference not set to an instance of an object"

Is there something im not doing?
Sandam  [author] 21 Aug, 2020 @ 5:25pm 
try disabling "allow friends to join" before generating it, you can enable after it
OldPopsy 21 Aug, 2020 @ 8:26am 
I don't know if anyone is still reading this or not, but when I try to create a new world with this mod enabled, it tells me I can't start it because it's using mods that aren't compatable or something along those lines. I have tried uninstalling and reinstalling, to no avail. I can post screenies of the error if it might help. I have used the mod in the past sucessfully, but now it seems to be an issue.
:WTF: Grendel 2 Jan, 2020 @ 10:17am 
@Wharyoo, my problem was fixed with reinstalling the mod. Even with it enabled it wasn't adding more map markers for some reason. Reinstalling the mod resolved the issue, sad the mod creator wasn't more responsive...
Wharyoo 2 Jan, 2020 @ 9:15am 
Hi Grendel!
I don't know if there's a limit for marks, but the list on the right side of the map has. It only shows the markers currently on the visible map as long as the lines fit into it. No scroll bar. If you pan the map you should see list changing because markers get out of the view and others get in. Use the filtering option top right to find what you need.
Hope it helps :)
Wharyoo 2 Jan, 2020 @ 9:10am 
Hi!
With automark enabled all the nodes are marked nicely, I like this, but in most cases I can't add mark manually because other marks are too close.
Any chance that you add the same marking option for Artifacts too, so we don't need to it manually?
Thanks :)
:WTF: Grendel 13 Sep, 2019 @ 9:44am 
Sandam, question dude... is there a limit as to how many markers can be placed on the map? It doesn't appear to be placing markers any longer. Mod is enabled, /automark typed... no more markers.
:WTF: Grendel 12 Sep, 2019 @ 4:01pm 
this is incredibly resourceful... you'd be foolish not to use it!!! well done :lunar2019coolpig:
Moqi 8 Sep, 2019 @ 11:30am 
oh thanks works now :)
Sandam  [author] 8 Sep, 2019 @ 10:51am 
you need to create one mark manualy for it to start marking
Moqi 8 Sep, 2019 @ 10:20am 
doesnot work for me :( im in a alone session i have my faction i did /automark i see automark started but nothing happend :(
Sandam  [author] 27 Aug, 2019 @ 6:11am 
i havent changed anything
Noru 26 Aug, 2019 @ 11:34pm 
Thanks for changing the names halfway through my game, now I have to search for resources twice, for example once as FE, once as Iron...
Any plans to fix that? For example any time I fly to a resource, it will recreate the name.
Sandam  [author] 22 Aug, 2019 @ 1:39am 
BammBastiq, you have to disable "allow friends to join" option whenever you want to change mods on a world.
BammBastiq 21 Aug, 2019 @ 9:06pm 
I forgot to add that I'm running my own local game, I am not playing on a server. So I should be able to fully configure whatever it takes to enable. Thank you!
BammBastiq 21 Aug, 2019 @ 9:05pm 
Hello, I would like to try your Mod but I'm getting this error after enabling it and then going into my game:

"The chosen server uses a different set of mods than you currently have loaded. Required:none" Do you want to disable all the mods?"

I don't see where in my game to enable your Mod, any help is appreciated. Thank you very much! <3
Ydyp 21 Aug, 2019 @ 6:32am 
Got the same fresh install of the game, subscrbed to this mod, got popup to load this so I did, saw a small green checkmark. Then went to create a new game SP game, next moment I was looking at my desktop since the game crashed. Load back up, do not load the mod create a new SP world no problems.
Golo 20 Aug, 2019 @ 3:12am 
Game will not start with this mod on. it is the only mod i have installed. i tried to start a new world and the game freeze before i get to genrate a new planet.
Statini 19 Aug, 2019 @ 2:35pm 
Something happened on my single player game where it kicked me out of my faction after I had flown around a bit with this enabled.
Sandam  [author] 18 Aug, 2019 @ 5:54am 
also if you start a new world and automark is not generating markers when turned on, place one marker manualy.
Sandam  [author] 18 Aug, 2019 @ 5:51am 
added your change, MOHAPX.

i tried generating new world and couldnt get a crash. have to disable "allow friends to join" option when generating, but once you generate the world you can enable it.
kay1010100 18 Aug, 2019 @ 3:04am 
game crashes when I generate a world
MOHAPX 18 Aug, 2019 @ 2:53am 
change
marker.text = string.Format("{0} ({1})",rn.resource.name , rn.abundanceText);

to
marker.text = string.Format("{0} ({1})",rn.resource.localizedName, rn.abundanceText);
UIGameChat.AddCurrent( string.Format("{0} ({1}) added",rn.resource.localizedName, rn.abundanceText) );

tnx