Project 5: Sightseer

Project 5: Sightseer

AutoMarker Reupload
28 kommentarer
trikizerg 13. okt. 2024 kl. 8:04 
not working
CirroFox 9. apr. 2024 kl. 18:45 
Just a tip for anyone using this in 2024. start a game..then create a faction. Then I had to place my own marker once before it started working properly.
Vengorin 23. apr. 2021 kl. 1:17 
Could not get this to work.......Took a While but tried to place a marker by hand and turns out you need to be in/own a faction to use markers....
Mr.Wanaskiwin "Navarone" 30. nov. 2020 kl. 10:54 
Okay there we go. had to go to chat 5 to make it auto mark
Mr.Wanaskiwin "Navarone" 30. nov. 2020 kl. 10:46 
Update, i retyped it, not sure what issue it had but it seems to give me the automark stop/start each time i type it.

So i guess it was just being wierd maybe, though i've yet to get a marker on this bitumen im near but imma press on
Mr.Wanaskiwin "Navarone" 30. nov. 2020 kl. 10:44 
Just started a new game, thought i'd give this a try and its giving me an error. i am in a faction

"NullReferenceException: Object Reference not set to an instance of an object"

Is there something im not doing?
Sandam  [ophavsmand] 21. aug. 2020 kl. 17:25 
try disabling "allow friends to join" before generating it, you can enable after it
OldPopsy 21. aug. 2020 kl. 8:26 
I don't know if anyone is still reading this or not, but when I try to create a new world with this mod enabled, it tells me I can't start it because it's using mods that aren't compatable or something along those lines. I have tried uninstalling and reinstalling, to no avail. I can post screenies of the error if it might help. I have used the mod in the past sucessfully, but now it seems to be an issue.
:WTF: Grendel 2. jan. 2020 kl. 10:17 
@Wharyoo, my problem was fixed with reinstalling the mod. Even with it enabled it wasn't adding more map markers for some reason. Reinstalling the mod resolved the issue, sad the mod creator wasn't more responsive...
Wharyoo 2. jan. 2020 kl. 9:15 
Hi Grendel!
I don't know if there's a limit for marks, but the list on the right side of the map has. It only shows the markers currently on the visible map as long as the lines fit into it. No scroll bar. If you pan the map you should see list changing because markers get out of the view and others get in. Use the filtering option top right to find what you need.
Hope it helps :)
Wharyoo 2. jan. 2020 kl. 9:10 
Hi!
With automark enabled all the nodes are marked nicely, I like this, but in most cases I can't add mark manually because other marks are too close.
Any chance that you add the same marking option for Artifacts too, so we don't need to it manually?
Thanks :)
:WTF: Grendel 13. sep. 2019 kl. 9:44 
Sandam, question dude... is there a limit as to how many markers can be placed on the map? It doesn't appear to be placing markers any longer. Mod is enabled, /automark typed... no more markers.
:WTF: Grendel 12. sep. 2019 kl. 16:01 
this is incredibly resourceful... you'd be foolish not to use it!!! well done :lunar2019coolpig:
Moqi 8. sep. 2019 kl. 11:30 
oh thanks works now :)
Sandam  [ophavsmand] 8. sep. 2019 kl. 10:51 
you need to create one mark manualy for it to start marking
Moqi 8. sep. 2019 kl. 10:20 
doesnot work for me :( im in a alone session i have my faction i did /automark i see automark started but nothing happend :(
Sandam  [ophavsmand] 27. aug. 2019 kl. 6:11 
i havent changed anything
Noru 26. aug. 2019 kl. 23:34 
Thanks for changing the names halfway through my game, now I have to search for resources twice, for example once as FE, once as Iron...
Any plans to fix that? For example any time I fly to a resource, it will recreate the name.
Sandam  [ophavsmand] 22. aug. 2019 kl. 1:39 
BammBastiq, you have to disable "allow friends to join" option whenever you want to change mods on a world.
BammBastiq 21. aug. 2019 kl. 21:06 
I forgot to add that I'm running my own local game, I am not playing on a server. So I should be able to fully configure whatever it takes to enable. Thank you!
BammBastiq 21. aug. 2019 kl. 21:05 
Hello, I would like to try your Mod but I'm getting this error after enabling it and then going into my game:

"The chosen server uses a different set of mods than you currently have loaded. Required:none" Do you want to disable all the mods?"

I don't see where in my game to enable your Mod, any help is appreciated. Thank you very much! <3
Ydyp 21. aug. 2019 kl. 6:32 
Got the same fresh install of the game, subscrbed to this mod, got popup to load this so I did, saw a small green checkmark. Then went to create a new game SP game, next moment I was looking at my desktop since the game crashed. Load back up, do not load the mod create a new SP world no problems.
Golo 20. aug. 2019 kl. 3:12 
Game will not start with this mod on. it is the only mod i have installed. i tried to start a new world and the game freeze before i get to genrate a new planet.
Statini 19. aug. 2019 kl. 14:35 
Something happened on my single player game where it kicked me out of my faction after I had flown around a bit with this enabled.
Sandam  [ophavsmand] 18. aug. 2019 kl. 5:54 
also if you start a new world and automark is not generating markers when turned on, place one marker manualy.
Sandam  [ophavsmand] 18. aug. 2019 kl. 5:51 
added your change, MOHAPX.

i tried generating new world and couldnt get a crash. have to disable "allow friends to join" option when generating, but once you generate the world you can enable it.
kay1010100 18. aug. 2019 kl. 3:04 
game crashes when I generate a world
MOHAPX 18. aug. 2019 kl. 2:53 
change
marker.text = string.Format("{0} ({1})",rn.resource.name , rn.abundanceText);

to
marker.text = string.Format("{0} ({1})",rn.resource.localizedName, rn.abundanceText);
UIGameChat.AddCurrent( string.Format("{0} ({1}) added",rn.resource.localizedName, rn.abundanceText) );

tnx