Arma 3
Warlords Redux 0.57
25 Comments
[12FN]Night Monkey 11 Dec, 2024 @ 12:14am 
Getting Create Vehicle count Restriction all the time on the official servers since yesterday when trying to open the Arsenal for some reason. This is a massive issue. Not even reinstalling the game or creating a new account will fix it.
Chief 6 Dec, 2024 @ 7:22am 
Jets will cost 30 000 cp but they can be killed with a 300 cp launcher...
Dan [UA] 29 Aug, 2024 @ 8:34am 
Where to find Warlords with artillery and fpv drones? I've played this version on server but wanna play by myself.
<он варкраймит! 27 May, 2024 @ 5:13am 
how good it is when such creations reach the official servers and are completed on playable official servers, maybe someday the king of the hill will also flourish
Spooky 30 Apr, 2024 @ 10:06am 
Please add AI man, this is a great mod and really fun but not so much for dudes like me that like to host servers on LAN and run single player.
Korbelz 6 Sep, 2023 @ 7:08pm 
If you are trying to get this to run on a dedicated server and players won't load the mission.

comment out the setPos section of the multiplayerSecurity file.
Goldmanjohn 27 Jan, 2023 @ 12:38pm 
this mod is trash, fucking fix your mod.
Reticuli 23 Jun, 2022 @ 4:04pm 
I'd like to see a version with all of ACE (among other mods I've created a good balance with my settings), allow anyone to be respawned by being brought to a hospital even with a fatal head wound, cheaper SAMs that only target enemy aircraft instead of your own side, too, fast jets only do counter-air with no ground attack ability, SEAD/DEAD possibility for the slower aircraft, NOE advantage & LO actually working for aircraft, and get rid of fast travel to require cooperation to travel efficiently. NV should be made full screen and TI left narrow field only (no viper helmets), or NV kept narrow and no TI at all. I'd even get rid of the stealth suits.
MK05 27 Apr, 2022 @ 6:21am 
Is this mission the same as the one being used on the official servers?
if so, how did you get the APS to work? and how can i use it while playing with my friends?
Korbelz 19 Apr, 2022 @ 6:08pm 
Just updating my post here for the other bugs I've been able to fix in the last month over on github

- Fixed chat breaking after failing to switch teams
- Fixed Losing all CP when you cancel CP transfer
- Fix for Helicopters landing damaged
- Fix for the teleporting bug when joining the server
- Kept improving the vic spawning code up to about 99% of vics not clipping buildings and exploding
- Fixed garbage collector not working at base

On github you can search for my name or "Warlord Redux ME" to get the code if you would like to use it.
Korbelz 20 Mar, 2022 @ 4:40am 
I've been working on re-writing some parts of this over on github

tonight I made some pretty huge progress:
- Fixed Heli/Jet rearming bug
- Fixed about 85% of the vics clipping buildings and exploding on landing bug.

Don't think I can link here but a github search of "Warlords Redux ME" will pop it up.

Version I'm working on is a fork of WSV/gamerdad branch where I kept some of their bug fixes and rolled the core systems back to .57 and started re-writing them.
Eleffant 9 Feb, 2022 @ 12:03am 
I tried to activate the game AI, they do not react to the gameplay, they just stand still.
Boa 8 Feb, 2022 @ 1:42pm 
Does this only work on dedicated servers? Ive played on a dedicated server before, but when me and my friend tried a private match, pretty much everything would load, i would beable to move shoot and hear, but it was stuck on the loading screen so i couldnt see anything. No matter what i did. I dont think its the pc because ive done this solo and on a dedicated server several times, aswell as ran countless other multiplayer scenarios with the friend i mentioned earlier, without any issues, this is the only one. Is there a known fix for this? or a certain mod that causes this? Everything else in the mod is great, its just this one issue that's kinda disappointing. So i came here to see if anyone knew what the problem was
LoSboccacc 23 Jan, 2022 @ 6:18am 
Is there a version with ai enabled around the workshop?
peterk 4 Dec, 2021 @ 10:52am 
Very happy to be able to save. Disappointed that the AI filling in unused slots got removed.
0x00 28 Aug, 2021 @ 5:05am 
Thank you for continuing to Improve
& work on Warlords when you didn't have to, cheers.
Mad Eye Moody 25 Sep, 2020 @ 9:17am 
How do I get an AI pilot and me on board a Opfor attack helo?
merijn 11 Jun, 2020 @ 2:15pm 
this is realy shitty mod. it has many bugs 1 for example you can't rearm any vechile which means if you get a jet you only have that ammo gone is gone.
Goku 6 Apr, 2020 @ 1:25pm 
Shitty "redux" with shitty bugs. you can barely even rearm a vehicle. Good Job Jezuro.
Desh 28 Mar, 2020 @ 2:26am 
The Rearm function does not work when attempting to rearm the Wipeout. Don't know if its just me doing something wrong - but just a possible bug. Haven't tried with any other vehicles as of yet.
ZeroisVOID 21 Mar, 2020 @ 12:44pm 
So the mod only appears in LAN (like Antistasi) but how do i add AI ? when i join the game i'm the only one in my team and there's no option to enable to AI ! Also no option to play it in the "Scenario" tab, otherwise, great mod and it's really better than the official one ! I like the save function too !
Also it just needs the good old, starting CP amount (up to 5000) and the CP multiplier (up to x5) in the parameters !
Roy 3 Feb, 2020 @ 7:53pm 
How do we edit the CP in this version and how would I make a sign also spawn at the random player bases with image boards with info/whatnot.
Also does this have auto balance?
Darth_Corbi 28 Jan, 2020 @ 10:43am 
Feature suggestion:
Get a new tool in Strategy to reveal a sector's identity.
For like 1000 or so CP I'd guess.
Skyguard 18 Jan, 2020 @ 11:06am 
Just swap the original Warlords for this one on all servers, it's insanely better in every way.
Assailant ! 26 Oct, 2019 @ 5:15pm 
Hey, why not have artillery in Warlords? war without artillery is like a woman with a penis, it's just gay :D