Arma 3
Warlords Redux 0.57
Showing 1-8 of 8 entries
Update: 16 Sep, 2019 @ 1:42am

Fixed: Naval assets would not be assigned properly to their owner
Fixed: Defences would substract more CP than their cost
Fixed: Rearming an asset now correctly replenishes all magazines
Fixed: Removing an asset via map would not update the asset limit
Changed: Vehicle maintenance range increased to 15m, making it easier to repair or rearm larger assets

Update: 12 Sep, 2019 @ 6:36am

Fixed: Repairing vehicles via repair trucks should be possible again
Fixed: Extreme fog after long playtime
Removed: Rain
Added: Mission parameters (saving, fog of war, zone restriction)
Fixed: Rearming helicopters no longer removes remaining missiles
Changed: Default view distance increased to 4000m

Update: 9 Sep, 2019 @ 7:48am

Added: Arsenal is available again
Changed: Time acceleration is much faster during the night

Update: 2 Sep, 2019 @ 4:40am

Changed: Zone restriction preset changed to vanilla Warlords
Changed: Enemy base location is now revealed at the mission start

Update: 30 Aug, 2019 @ 4:21am

Changed: Players now vote for target reset

Update: 16 Aug, 2019 @ 2:04am

Fixed: Zone restriction area recalculation after Sector voting reset
Changed: Random vehicles no longer spawn in sectors directly linked to bases
Changed: Sectors directly linked to airfields can no longer be bases
Changed: Lower AI skillset

Update: 15 Aug, 2019 @ 12:17am

Fixed: Airdrops are no longer free

Update: 14 Aug, 2019 @ 7:24am

Initial upload.